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Magic 2010 Spoiler 249/249

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Magic 2010 Core Set Spoiler 249/249 (Complete!)

Ajani Goldmane Angel's Mercy Armored Ascension Baneslayer Angel Blinding Mage Captain of the Watch Celestial Purge Divine Verdict Elite Vanguard Excommunicate Glorious Charge Griffin Sentinel Guardian Seraph Harm's Way Holy Strength Honor of the Pure Indestructibility Lifelink Lightwielder Paladin Mesa Enchantress Open the Vaults Pacifism Palace Guard Planar Cleansing Razorfoot Griffin Rhox Pikemaster Righteousness Safe Passage Serra Angel Siege Mastodon Silence Silvercoat Lion Solemn Offering Soul Warden Stormfront Pegasus Tempest of Light Undead Slayer Veteran Armorsmith Veteran Swordsmith Wall of Faith White Knight Air Elemental Alluring Siren Cancel Clone Convincing Mirage Coral Merfolk Disorient Divination Djinn of Wishes Essence Scatter Fabricate Flashfreeze Hive Mind Horned Turtle Ice Cage Illusionary Servant Jace Beleren Jump Levitation Merfolk Looter Merfolk Sovereign Mind Control Mind Spring Negate Phantom Warrior Polymorph Ponder Sage Owl Serpent of the Endless Sea Sleep Snapping Drake Sphinx Ambassador Telepathy Time Warp Tome Scour Traumatize Twincast Unsummon Wall of Frost Wind Drake Zephyr Sprite Acolyte of Xathrid Assassinate Black Knight Bog Wraith Cemetery Reaper Child of Night Consume Spirit Deathmark Diabolic Tutor Disentomb Doom Blade Dread Warlock Drudge Skeletons Duress Gravedigger Haunting Echoes Howling Banshee Hypnotic Specter Kelinore Bat Liliana Vess Looming Shade Megrim Mind Rot Mind Shatter Nightmare Relentless Rats Rise from the Grave Royal Assassin Sanguine Bond Sign in Blood Soul Bleed Tendrils of Corruption Underworld Dreams Unholy Strength Vampire Aristocrat Vampire Nocturnus Wall of Bone Warpath Ghoul Weakness Xathrid Demon



Written by Reinhart on Mar 24,2009 in: Uncategorized |

159 Comments »

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  • Adam says:

    The strongest addition to RDW was volcanic fallout. In this environment it’s more important than bolts or gang bang commanders – not to suggest that those are un-important.

    And I think that Chandra, for a 5 mana card, doesn’t have enough of a game ending quality about her to be considered for a RDW build (emphasis being on the ‘W’). Amazingly, not all planeswalkers are good.

  • Tylor says:

    chandras good if you dont fun a playset. you see theyre realy good againgst fae and againgst tokens and btw go to standard in the forum and make a rdw thread adam or bob

  • josh says:

    ok there’s allready a thread up in the standard section

  • josh says:

    Now you have somewere to debate and call each other names

  • Leaf says:

    That’s exactly why we’re here.
    Enjoy!

  • [...] For all the latest updates, card lists and analysis keep your browser locked in to the Gathering Magic spoilers page.  If the rules changes are still stuck in your craw, feel free to relieve your frustrations on the [...]

  • WillHenshin4Food says:

    I’ve played a few times with the new rules, and aside from having to swat a buddy for trying the Mogg Fanatic trick, I’m kinda not as disturbed as i was in the beginning about the new rules.

  • bob says:

    I hope the new angel will be real, but it seems a little over powered for 3WW

  • ixidorofice says:

    I am getting very excited for white!!!

  • bob says:

    This set so far seems like it will eclipse the greatness of Urza Saga.
    -
    I have to say that there are some really powerful cards out there as of now. Even the commons are bombs. Hopefully they don’t make too many broken cards.

  • thallid says:

    lightning bolt was common before

  • WillHenshin4Food says:

    I’m not liking that 9/9 for 7 that just happens to have shroud.

    That seems a little TOO good to me.

  • Jarrod says:

    Yeah, I’m betting said angel shows up as 3WWW, a la Twilight Shephard. Otherwise we’re seeing Yu-Gi-Oh levels of power creep that I simply wouldn’t expect from Wizards R&D. Also, 9/9 shroud guy seems cartoonish, especially in comparison to the 7/7-for-7 in the same set. I can’t think of a player I know that attached to that one green mana in place of colorless, nor convinced that Giant Growth > +2/+2 and can’t be targeted.

  • bob says:

    We’ll the did make “plated slagwurm”
    -
    it was an 8/8 with opponent shrowd for 4GGG, I can see them giving it generic shrowd and make it a 9/9.
    -
    Personaly, I thing that the slagwurm is more powerful, I can give it rancor and laugh at the carnage it will do.
    -
    This Kalonian Behemoth is not as good in my opinion in comparison, it’s a 9/9 which is huge but I can’t add any targeted pump to it.

  • Adam says:

    Those green fatties are generally only strong in draft, although now that there’s no board wipe I’m not so sure about that statement.

    I’m also surprised they reprinted a noob raper like pithing needle.

  • Leaf says:

    I’m dubious of the Baneslayer Angel for a few reasons. The biggest being there is already a card in the set with that exact casting cost, that fills the sames role: Serra Angel. WotC usually changes the casting cost for stuff like that.

  • [...] Another blog site that I’ve come to enjoy is GatheringMagic.com. They have a nice comprehensive spoiler page. [...]

  • sucks to be blue says:

    why? =(

  • Jimmyotool says:

    Hey, i was wondering if anyone could help me out with the rules and enlighten me on what should have happened in this situation, which happened in a game.

    Player A was on 3 life, Player B was on 4 life.
    Player A’s turn.
    Player A had ‘Kaervek the Merciless’ in play already.
    Player B plays ‘Bogardan Hellkite’ as an instant, in player A’s turn.

    My question is what happens in this situation, whos damage gets resolved first? do they resolve the same time resulting in a draw?

    Thanks

  • sucks to be blue says:

    doesn’t kaervek deal damage when they PLAY stuff? (ie hasn’t resolved yet) so kaervek would deal damage first.

  • Jimmyotool says:

    Thanks thats what i thought.
    so does that mean when they play a creature card, kaervek cant direct damage at the creature because it hasnt resolved?

  • [...] we were looking at a list of about 70 cards spoiled for Magic 2010.  Today I write to you with a stack of 220.  The bulk of these can be attributed to a glitch in “the gatherer”.  Apparently, [...]

  • Reinhart says:

    Leaf is going to go nuts… Alluring Siren quotes Homer and the Odyssey. He loves those old school quotes from Shakespere and The Bible on Magic Cards.

  • Ray says:

    i don’t like how some of the new cards are the same as older cards but with just a name change. why bother making a new card that does the same thing? seems like a cheap way to say that they made X new cards when really they didn’t

  • George says:

    Wizards just hates people who already have playsets of stuff – they want us to buy stuff over and over.

  • bob says:

    lol, it just makes legacy decks that much better, now I can put 8 cards instead of 4 in my deck.
    -
    Wizards, what were you thinking

  • bishop says:

    Is there any need for 8 Remove Souls in legacy?

  • S1lent says:

    Protean Hydra looks godly.

  • George says:

    *sigh*
    why do they bother reprinting islands?
    blue is so bad in standard that they couldn’t even make a mono blue deck for jace vs chandra.

  • Voluns says:

    @Jimmy
    He cannot direct damage because of the way the spell stack works:

    Player B declares the cost of the spell thus triggering the ability of the Kaervek. Before the Hellkite is in play the damage must be resolved. If the player dies before hellkite resolves then hellkite never resolves.

    I can see a big BW combo deck based around lifegain in this set. That enchantment sanguine blood seems incredibly powerful. Couppled with a card I remember which says “Gain life equal to the number of cards in your library” becomes game winning!

  • [...] Magic 2010 Core Set Spoiler 249/249 (Complete!) Share and Enjoy: [...]

  • bob says:

    @ Voluns

    I believe that the card is “Invincible Hymn” and it is not “Gain life equal to the number of cards in your library” but it is “youre life total becomes the number cards in your library”.
    -
    Is there another card that does “Gain life equal to the number of cards in your library” in type 2?

  • igotnomojo says:

    finally, gonna bring back my mono black discard deck, might boost it up and make RB aggro/discard with blightning/megrim/mind rot combo
    thnx wizrd, try not to screw it up to bad?

  • igotnomojo says:

    also gonna put all my tenth ed. crap to use, life gain GR maybe? mono green elves with coat of arms?

  • crimsonking001 says:

    GOLDEN LOTUS!!!! is best card in this set!!

  • jessesl66 says:

    I like the set and many of the cards in it, Master of the Wild Hunt is the perfect weapon against those blue control decks that rely on little creatures who make it impossible for you to do anything. My one complaint is that they’ll be cuttting Lorwyn from standard over 10th Ed. This is completely illogical as it upsets the two blocks/one core set standard format and many of the cards from one core set are usually in the next one as well, meaning many more repeats.

  • alex98 says:

    what blue control decks?

  • jessesl66 says:

    The ones that everyone uses in world championsip tournaments that rely on stuff like sower of temptation and meddling mage. MotWH is perfect against those, and we needed a way around them.

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