Alliance of Arms
Join forces - Starting with you, each player may pay any amount, of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way.
Archangel of Strife
Creature – Angel
As Archangel of Strife enters the battlefield, each player chooses war or peace.
Creatures controlled by players who chose war get +3/+0.
Creatures controlled by players who chose peace get +0/+3.
Creature – Elemental
At the beginning of each upkeep, you gain 3 life.
Crescendo of War
At the beginning of your upkeep, put a conflict counter on Crescendo of War.
Attacking creatures get +1/+0 for each conflict counter on Crescendo of War.
Blocking creatures you control get +1/+0 for each conflict counter on Crescendo of War.
Whenever Martyr's Bond or another nonland permanent you control dies, each opponent sacrifices a permanent that shares a card type with it.
, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control.
Vow of Duty
Enchantment – Aura
Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.
Counter target instant or sorcery spell unless it's controller pays
Join forces - Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.
Creature – Homunculus
Whenever a creature attacks you or a planeswalker you control, that creature's controller puts the top two cards of his or her library into his or her graveyard.
Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.
When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them; then shuffle your library. If you do, Trench Gorger's power and toughness each become equal to the number of cards exiled this way.
Vow of Flight
Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.
Creature – Demon
When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.
Creature – Specter
Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded the card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost.
As Sewer Nemesis enters the battlefield, choose a player.
Sewer Nemesis's power and toughness are each equal to the number of cards in that player's graveyard.
Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard.
Join forces - Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way.
Each other player sacrifices a creature. You put a 2/2 black Zombie creature token onto the battlefield for each creature sacrificed this way.
Vow of Malice
Enchantment – Aura
Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control.
Avatar of Slaughter
All creatures have double strike and attack each turn if able.
Jason A. Engle
The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.
Death by Dragons
Each player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield.
At the beginning of each upkeep, Magmatic Force deals 3 damage to target creature or player.
Join Forces - Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.
Your opponents can't search libraries.
If an opponent would begin an extra turn, that player skips that turn instead.
Vow of Lightning
Enchantment – Aura
Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control.
Join forces - Starting with you, each player may pay any amount of amna. Each player searches his or her library for up to X basic lands, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library.
Creature – Insect
When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.
Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.
Kaalia of the Vast
Legendary Creature – Human Cleric
Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.
Creature – Ooze
: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
Tribute to the Wild
Each opponent sacrifices an artifact or enchantment.
Vow of Wildness
Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.
Animar, Soul of Elements
Protection from white and from black
Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.
Creature spells you cast cost
less for each counter on Animar.
Basandra, Battle Seraph
Creature Legendary – Angel
Players can't cast spells during combat.
: Target creature attacks this turn.
Damia, Sage of Stone
Skip your draw step.
At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.
Edric, Spymaster of Trest
Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.
Ghave, Guru of Spores
Legendary Creature – Fungus Shaman
Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it.
, Remove a +1/+1 counter from a creature you control: Put a 1/1 green Saproling creature token onto the battlefield.
, Sacrifice a creature: Put a +1/+1 counter on target creature.
Karador, Ghost Chieftain
Karador, Ghost Chieftain costs
less to cast for each creature card in your graveyard.
During each of your turns, you may cast one creature from your graveyard.
Riku of Two Reflections
Legendary Creature – Human Wizard
Whenever you cast an instant or sorcery spell, you may pay
. If you do, copy that spell. You may choose new targets for the copy.
Whenever another nontoken creature enters the battlefield under your control, you may pay
. If you do, put a token that's a copy of that creature onto the battlefield.
Ruhan of the Fomori
At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able.
Skullbriar, the Walking Grave
Whenever Skullbriar the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.
Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
Tariel, Reckoner of Souls
: Choose a creature card at random from target player's graveyard. Put that card onto the battlefield under your control.
As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.
Vish Kal, Blood Arbiter
Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter where X is the sacrificed creature's power.
Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.
Michael C. Hayes
Zedruu the Greathearted
Legendary Creature – Minotaur Monk
At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.
: Target opponent gains control of target permanent you control.
: Acorn Catapult deals 1 damage to target creature or player. That creature's controller or that player puts a 1/1 green Squirrel creature token onto the battlefield
Artifact – Equipment
Equipped Creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof.
: Add to your mana pool one mana of any color in your commander's color identity.
to your mana pool.
: Each player gains control of each creature he or she owns.