Avacyn Restored Spoilers

 
Prerelease Events: April 28-29, 2012
Release Date: May 4, 2012
Launch Weekend Events: May 4-6, 2012
Game Day: May 26-27, 2012
Twitter Hashtag: #MTGAVR
Design Team: Brian Tinsman (lead), Mark L. Gottlieb, Dave Guskin, Kenneth Nagle, Bill Rose, Mark Rosewater
Development Team: David Humpherys (lead), Mark Globus, Dave Guskin, Erik Lauer, Billy Moreno, Matt Sernett
Official Announcement: December 15, 2011's Arcana on DailyMTG.com

Want to see all the action? Check out our Avacyn Restored album on Facebook! There you'll find card images, product shots, artwork, and more!

New Cards

   Otherworld Atlas
   Haunted Guardian
   Bladed Bracers
   Timberland Guide
   Snare the Skies

Recent Updates

   Marrow Bats
   Avacyn, Angel of Hope
   Craterhoof Behemoth
   Pathbreaker Wurm
   Seraph Sanctuary

Filters

Color

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Type

Subtypes

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{5}{W}{W}

Angel of Glory's Rise

Rare

Creature – Angel

Flying
When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.
4/6
James Ryman
1/244
{1}{W}{W}{W}

Angel of Jubilation

Rare

Creature – Angel

Flying
Other nonblack creatures you control get +1/+1
Players can't pay life or sacrifice creatures to cast spells or activate abilities.
3/3
Terese Nielsen
2/244
{2}{W}{W}

Angel's Mercy

Com.

Instant

You gain 7 life.
Greg Staples
3/244
{1}{W}

Angelic Wall

Com.

Creature – Wall

Defender, flying
0/4
Allen Williams
4/244
{5}{W}{W}

Archangel

Unc.

Creature – Angel

Flying, vigilance
5/5
Cynthia Sheppard
5/244
{5}{W}{W}{W}

Avacyn, Angel of Hope

Myth.

Legendary Creature – Angel

Flying, vigilance
Avacyn, Angel of Hope and other permanents you control are indestructible.
8/8
Jason Chan
6/244
{5}{W}

Banishing Stroke

Unc.

Instant

Put target artifact, creature, or enchantment on the bottom of its owner's library.
Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Igor Kieryluk
7/244
{3}{W}

Builder's Blessing

Unc.

Enchantment

Untapped creatures you control get +0/+2.
John Stanko
8/244
{1}{W}

Call to Serve

Com.

Enchantment – Aura

Enchant nonblack creature
Enchanted creature gets +1/+2, has flying and is an Angel in addition to its other types.
Jaime Jones
9/244
{3}{W}{W}

Cathars' Crusade

Rare

Enchantment

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.
Karl Kopinski
10/244
{W}

Cathedral Sanctifier

Com.

Creature – Human Cleric

When Cathedral Sanctifier enters the battlefield, you gain 3 life.
1/1
Michael C. Hayes
11/244
{W}

Cloudshift

Com.

Instant

Exile target creature you control, then return that card to the battlefield under your control.
Howard Lyon
12/244
{4}{W}

Commander's Authority

Unc.

Enchantment – Aura

Enchant creature
Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield."
Johannes Voss
13/244
{1}{W}

Cursebreak

Com.

Instant

Destroy target enchantment. You gain 2 life.
Sam Wolfe Connelly
14/244
{1}{W}

Defang

Com.

Enchantment – Aura

Enchant creature
Prevent all damage that would be dealt by enchanted creature.
Steven Belledin
15/244
{3}{W}{W}

Defy Death

Unc.

Sorcery

Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.
Karl Kopinski
16/244
{2}{W}

Devout Chaplain

Unc.

Creature – Human Cleric

{T}, Tap two untapped Humans you control: Exile target artifact or enchantment.
2/2
Lucas Graciano
17/244
{X}{W}

Divine Reflection

Rare

Instant

Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Reflection deals that much damage to target creature or player.
Steve Prescott
18/244
{1}{W}{W}

Emancipation Angel

Unc.

Creature – Angel

Flying
When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.
3/3
Scott Chou
19/244
{X}{X}{W}{W}{W}

Entreat the Angels

Myth.

Sorcery

Put X 4/4 white Angel creature tokens with flying onto the battlefield.
Miracle {X}{W}{W}
Todd Lockwood
20/244
{2}{W}

Farbog Explorer

Com.

Creature – Human Scout

Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
2/3
Scott Chou
21/244
{3}{W}

Goldnight Commander

Unc.

Creature – Human Cleric Soldier

Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
2/2
Chris Rahn
22/244
{4}{W}{W}

Goldnight Redeemer

Unc.

Creature – Angel

Flying
When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.
4/4
Karl Kopinski
23/244
{3}{W}{W}

Herald of War

Rare

Creature – Angel

Flying
Whenever Herald of War attacks, put a +1/+1 counter on it.
Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on Herald of War.
3/3
Eric Deschamps
24/244
{3}{W}

Holy Justiciar

Unc.

Creature – Human Cleric

{2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it.
2/1
David Rapoza
25/244
{2}{W}

Leap of Faith

Com.

Instant

Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.
Gabor Szikszai
26/244
{W}

Midnight Duelist

Com.

Creature – Human Soldier

Protection from Vampires
1/2
Bud Cook
27/244
{3}{W}

Midvast Protector

Com.

Creature – Human Wizard

When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
2/3
James Ryman
28/244
{2}{W}

Moonlit Geist

Com.

Creature – Spirit

Flying
{3}{W}: Prevent all combat damage that would be dealt to and dealt by Moonlit Geist this turn.
2/1
Dan Scott
29/244
{1}{W}

Moorland Inquisitor

Com.

Creature – Human Soldier

{2}{W}: Moorland Inquisitor gains first strike until end of turn.
2/2
David Palumbo
30/244
{1}{W}

Nearheath Pilgrim

Unc.

Creature – Human Cleric

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.
2/1
Erica Yang
31/244
{3}{W}

Restoration Angel

Rare

Creature – Angel

Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that creature to the battlefield under your control.
3/4
Johannes Voss
32/244
{2}{W}{W}

Riders of Gavony

Rare

Creature – Human Knight

Vigilance
As Riders of Gavony enters the battlefield, choose a creature type.
Human creatures you control have protection from creatures of the chosen type.
3/3
Volkan Baga
33/244
{W}

Righteous Blow

Com.

Instant

Righteous Blow deals 2 damage to target attacking or blocking creature.
Clint Cearley
34/244
{2}{W}{W}

Seraph of Dawn

Com.

Creature – Angel

Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2/4
Todd Lockwood
35/244
{1}{W}{W}

Silverblade Paladin

Rare

Creature – Human Knight

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Silverblade Paladin is paired with another creature, both creatures have double strike.
2/2
Jason Chan
36/244
{4}{W}

Spectral Gateguards

Com.

Creature – Spirit Soldier

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Spectral Gateguards is paired with another creature, both creatures have vigilance.
2/5
Wayne England
37/244
{4}{W}{W}

Terminus

Rare

Sorcery

Put all creatures on the bottom of their owners' libraries.
Miracle {W}
James Paick
38/244
{1}{W}

Thraben Valiant

Com.

Creature – Human Soldier

Vigilance
2/1
Jason Chan
39/244
{4}{W}{W}

Voice of the Provinces

Com.

Creature – Angel

Flying
When Voice of the Provinces enters the battlefield, put a 1/1 white Human creature token onto the battlefield.
3/3
Igor Kieryluk
40/244
{1}{W}

Zealous Strike

Com.

Instant

Target creature gets +2/+2 and gains first strike until end of turn.
Bud Cook
41/244
{1}{U}

Alchemist's Apprentice

Com.

Creature – Human Wizard

Sacrifice Alchemist's Apprentice: Draw a card.
1/1
David Palumbo
42/244
{3}{U}

Amass the Components

Com.

Sorcery

Draw three cards, then put a card from your hand on the bottom of your library.
Matt Stewart
43/244
{4}{U}

Arcane Melee

Rare

Enchantment

Instant and sorcery spells cost {2} less to cast.
Jaime Jones
44/244
{2}{U}

Captain of the Mists

Rare

Creature – Human Wizard

Whenever another Human enters the battlefield under your control, untap Captain of the Mists.
{1}{U}, {T}: You may tap or untap target permanent.
2/3
Allen Williams
45/244
{2}{U}

Crippling Chill

Com.

Instant

Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.
Svetlin Velinov
46/244
{4}{U}{U}

Deadeye Navigator

Rare

Creature – Spirit

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."
5/5
Tomasz Jedruszek
47/244
{3}{U}{U}

Devastation Tide

Rare

Sorcery

Return all nonland permanents to their owners' hands.
Miracle {1}{U}
Raymond Swanland
48/244
{3}{U}

Dreadwaters

Com.

Sorcery

Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands you control.
Cliff Childs
49/244
{3}{U}

Elgaud Shieldmate

Com.

Creature – Human Soldier

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)
2/3
Anthony Palumbo
50/244
{1}{U}

Favorable Winds

Unc.

Enchantment

Creatures you control with flying get +1/+1.
Winona Nelson
51/244
{2}{U}

Fettergeist

Unc.

Creature – Spirit

Flying
At the beginning of your upkeep, sacrifice Fettergeist unless you pay {1} for each other creature you control.
3/4
Izzy
52/244
{U}

Fleeting Distraction

Com.

Instant

Target creature gets -1/-0 until end of turn.
Draw a card.
Ryan Yee
53/244
{2}{U}

Galvanic Alchemist

Com.

Creature – Human Wizard

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Galvanic Alchemist is paired with another creature, each of those creatures has: "{2}{U}: Untap this creature."
1/4
Svetlin Velinov
54/244
{2}{U}{U}

Geist Snatch

Com.

Instant

Counter target creature spell. Put a 1/1 blue Spirit creature token with flying onto the battlefield.
Dan Scott
55/244
{1}{U}

Ghostform

Com.

Sorcery

Up to two target creatures are unblockable this turn.
Scott Chou
56/244
{2}{U}

Ghostly Flicker

Com.

Instant

Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Raymond Swanland
57/244
{1}{U}

Ghostly Touch

Unc.

Enchantment – Aura

Enchant creature
Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."
Jason Felix
58/244
{4}{U}

Gryff Vanguard

Com.

Creature – Human Knight

Flying
When Gryff Vanguard enters the battlefield, draw a card.
3/2
Jason Chan
59/244
{5}{U}

Havengul Skaab

Com.

Creature – Zombie Horror

Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.
4/5
Vincent Proce
60/244
{5}{U}

Infinite Reflection

Rare

Enchantment – Aura

Enchant creature
When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.
Nontoken creatures you control enter the battlefield as a copy of enchanted creature.
Igor Kieryluk
61/244
{3}{U}

Into the Void

Unc.

Sorcery

Return up to two target creatures to their owner's hands.
Daarken
62/244
{1}{U}{U}

Latch Seeker

Unc.

Creature – Spirit

Latch Seeker is unblockable.
3/1
Vincent Proce
63/244
{3}{U}{U}

Lone Revenant

Rare

Creature – Spirit

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
4/4
Jaime Jones
64/244
{2}{U}{U}

Lunar Mystic

Rare

Creature – Human Wizard

Whenever you cast an instant spell, you may pay {1}. If you do, draw a card.
2/2
Wesley Burt
65/244
{2}{U}

Mass Appeal

Unc.

Sorcery

Draw a card for each Human you control.
Christopher Moeller
66/244
{2}{U}{U}

Mist Raven

Com.

Creature – Bird

Flying
When Mist Raven enters the battlefield, return target creature to its owner's hand.
2/2
John Avon
67/244
{2}{U}{U}

Misthollow Griffin

Myth.

Creature – Griffin

Flying
You may cast Misthollow Griffin from exile.
3/3
Jaime Jones
68/244
{U}

Nephalia Smuggler

Unc.

Creature – Human Rogue

{3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control.
1/1
Matt Stewart
69/244
{U}

Outwit

Com.

Instant

Counter target spell that targets a player.
Erica Yang
70/244
{1}{U}

Peel from Reality

Com.

Instant

Return target creature you control and target creature you don't control to their owners' hands.
Jason Felix
71/244
{4}{U}

Rotcrown Ghoul

Com.

Creature – Zombie

When Rotcrown Ghoul dies, target player puts the top five cards of his or her library into his or her graveyard.
3/3
Dave Kendall
72/244
{2}{U}

Scrapskin Drake

Com.

Creature – Zombie Drake

Flying
Scrapskin Drake can block only creatures with flying.
2/3
Kev Walker
73/244
{1}{U}

Second Guess

Unc.

Instant

Counter target spell that's the second spell cast this turn.
Karl Kopinski
74/244
{1}{U}

Spectral Prison

Com.

Enchantment – Aura

Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Whenever enchanted creature becomes the target of a spell, sacrifice Spectral Prison.
Vincent Proce
75/244
{5}{U}{U}

Spirit Away

Rare

Enchantment – Aura

Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has flying.
Greg Staples
76/244
{3}{U}

Stern Mentor

Unc.

Creature – Human Wizard

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Stern Mentor is paired with another creature, each of those creatures has "{T}:Target player puts the top two cards of his or her library into his or her graveyard."
2/2
Igor Kieryluk
77/244
{3}{U}

Stolen Goods

Rare

Sorcery

Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost.
Anthony Francisco
78/244
{3}{U}{U}

Tamiyo, the Moon Sage

Myth.

Planeswalker – Tamiyo

[+1]: Tap target permanent. It doesn't untap during its controller's next untap step.
[-2]: Draw a card for each tapped creature target player controls.
[-8]: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."
[4]
Eric Deschamps
79/244
{2}{U}

Tandem Lookout

Unc.

Creature – Human Scout

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
2/1
Kev Walker
80/244
{5}{U}{U}

Temporal Mastery

Myth.

Sorcery

Take an extra turn after this one.
Exile Temporal Mastery.
Miracle {1}{U}(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Franz Vohwinkel
81/244
{4}{U}

Vanishment

Unc.

Instant

Put target nonland permanent on top of its owner's library.
Miracle {U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Daarken
82/244
{U}

Wingcrafter

Com.

Creature – Human Wizard

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired as long as you control both of them.)
As long as Wingcrafter is paired with another creature, both creatures have flying.
1/1
Matt Stewart
83/244
{B}

Appetite for Brains

Unc.

Sorcery

Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card.
Michael C. Hayes
84/244
{2}{B}{B}

Barter in Blood

Unc.

Sorcery

Each player sacrifices two creatures.
Eric Deschamps
85/244
{1}{B}

Blood Artist

Unc.

Creature – Vampire

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
0/1
Johannes Voss
86/244
{2}{B}

Bloodflow Connoisseur

Com.

Creature – Vampire

Sacrifice a creature: Put a +1/1 counter on Bloodflow Connoisseur.
1/1
Slawomir Maniak
87/244
{B}

Bone Splinters

Com.

Sorcery

As an additional cost to cast Bone Splinters, sacrifice a creature.
Destroy target creature.
Nils Hamm
88/244
{1}{B}

Butcher Ghoul

Com.

Creature – Zombie

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
1/1
Christopher Moeller
89/244
{3}{B}

Corpse Traders

Unc.

Creature – Human Rogue

{2}{B}, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
3/3
Kev Walker
90/244
{1}{B}

Crypt Creeper

Com.

Creature – Zombie

Sacrifice Crypt Creeper: Exile target card from a graveyard.
2/1
Scott Chou
91/244
{2}{B}

Dark Impostor

Rare

Creature – Vampire Assassin

{4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor.
Dark Impostor has all activated abilities of all creature cards exiled with it.
2/2
Johannes Voss
92/244
{X}{B}

Death Wind

Com.

Instant

Target creature gets –X/-X until end of turn.

Tomasz Jedruszek
93/244
{3}{B}{B}

Demonic Rising

Rare

Enchantment

At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon token with flying onto the battlefield.
Trevor Claxton
94/244
{2}{B}

Demonic Taskmaster

Unc.

Creature – Demon

Flying
At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster.
4/3
Chris Rahn
95/244
{2}{B}{B}

Demonlord of Ashmouth

Rare

Creature – Demon

Flying
When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
5/4
Lucas Graciano
96/244
{3}{B}{B}

Descent into Madness

Myth.

Enchantment

At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness.
Anthony Francisco
97/244
{3}{B}{B}

Dread Slaver

Rare

Creature – Zombie Horror

Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
3/5
Dave Kendall
98/244
{3}{B}

Driver of the Dead

Com.

Creature – Vampire

When Driver of the Dead dies, return target creature with converted mana cost 2 or less from your graveyard to the battlefield.
3/2
James Ryman
99/244
{2}{B}

Essence Harvest

Com.

Sorcery

Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
Daarken
100/244
{3}{B}

Evernight Shade

Unc.

Creature – Shade

{B}: Evernight Shade gets +1/+1 until end of turn.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
1/1
Nic Klein
101/244
{4}{B}

Exquisite Blood

Rare

Enchantment

Whenever an opponent loses life, you gain that much life.
Cynthia Sheppard
102/244
{B}

Ghoulflesh

Com.

Enchantment – Aura

Enchant creature
Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.
Igor Kieryluk
103/244
{1}{B}

Gloom Surgeon

Rare

Creature – Spirit

If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library.
2/1
Volkan Baga
104/244
{4}{B}{B}

Grave Exchange

Com.

Sorcery

Return target creature card from your graveyard to your hand. Target player sacrifices a creature.
Sam Wolfe Connelly
105/244
{4}{B}{B}{B}{B}

Gristlebrand

Myth.

Legendary Creature – Demon

Flying, lifelink
Pay 7 life: Draw seven cards.
7/7
Igor Kieryluk
106/244
{4}{B}{B}

Harvester of Souls

Rare

Creature – Demon

Deathtouch
Whenever another nontoken creature dies, you may draw a card.
5/5
Slawomir Maniak
107/244
{4}{B}

Homicidal Seclusion

Unc.

Enchantment

As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.
Cliff Childs
108/244
{B}

Human Frailty

Unc.

Instant

Destroy target Human creature.
David Palumbo
109/244
{B}

Hunted Ghoul

Com.

Creature – Zombie

Hunted Ghoul can't block Humans.
1/2
Ryan Pancoast
110/244
{X}{B}

Killing Wave

Rare

Sorcery

For each creature, its controller sacrifices it unless he or she pays X life.
Steve Argyle
111/244
{5}{B}

Maalfeld Twins

Unc.

Creature – Zombie

When Maalfeld Twins dies, put two 2/2 black Zombie creature tokens onto the battlefield.
4/4
Mike Sass
112/244
{4}{B}

Marrow Bats

Unc.

Creature – Bat Skeleton

Flying
Pay 4 life: Regenerate Marrow Bats.
4/1
Jason A. Engle
113/244
{3}{B}

Mental Agony

Com.

Sorcery

Target player discards two cards and loses 2 life.
Greg Staples
114/244
{2}{B}

Necrobite

Com.

Instant

Target creature gains deathtouch until end of turn. Regenerate it.
Nils Hamm
115/244
{4}{B}

Polluted Dead

Com.

Creature – Zombie

When Polluted Dead dies, destroy target land.
3/3
Jason A. Engle
116/244
{B}

Predator's Gambit

Com.

Enchantment – Aura

Enchant creature
Enchanted creature gets +2/+1.
Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Zoltan Boros
117/244
{3}{B}{B}

Renegade Demon

Com.

Creature – Demon

5/3
Tomasz Jedruszek
118/244
{2}{B}

Searchlight Geist

Com.

Creature – Spirit

Flying
{3}{B}: Searchlight Geist gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
2/1
Steven Belledin
119/244
{1}{B}{B}

Soulcage Fiend

Com.

Creature – Demon

When Soulcage Fiend dies, each player loses 3 life.
3/2
Jason A. Engle
120/244
{B}{B}

Treacherous Pit-Dweller

Rare

Creature – Demon

When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
Undying
4/3
Svetlin Velinov
121/244
{2}{B}

Triumph of Cruelty

Unc.

Enchantment

At the beginning of your upkeep, target player discards a card if you control the creature with the greatest power or tied for the greatest power.
Izzy
122/244
{3}{B}

Undead Executioner

Com.

Creature – Zombie

When Undead Executioner dies, you may have target creature get -2/-2 until end of turn.
2/2
Dave Kendall
123/244
{2}{B}

Unhallowed Pact

Com.

Enchantment – Aura

Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
Volkan Baga
124/244
{3}{R}{R}

Aggravate

Unc.

Instant

Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able.
Matt Stewart
125/244
{2}{R}{R}

Archwing Dragon

Rare

Creature – Dragon

Flying, haste
At the beginning of the end step, return Archwing Dragon to its owner's hand.
4/4
Daarken
126/244
{R}

Banners Raised

Com.

Instant

Creatures you control get +1/+0 until end of turn.
Mike Bierek
127/244
{1}{R}

Battle Hymn

Com.

Instant

Add {R} to your mana pool for each creature you control.
Nils Hamm
128/244
{X}{X}{R}

Bonfire of the Damned

Myth.

Sorcery

Bonfire of the Damned deals X damage to target player and each creature he or she controls.
Miracle {X}{R}
James Paick
129/244
{2}{R}{R}{R}

Burn at the Stake

Rare

Sorcery

As an additional cost to cast Burn at the Stake, tap any number of untapped creatures you control.
Burn at the Stake deals damage to target creature or player equal to three times the number of creatures tapped this way.
Zoltan Boros
130/244
{1}{R}

Dangerous Wager

Com.

Instant

Discard your hand, then draw two cards.
Drew Baker
131/244
{3}{R}

Demolish

Com.

Sorcery

Destroy target artifact or land.
Raymond Swanland
132/244
{1}{R}

Dual Casting

Rare

Enchantment – Aura

Enchant creature
Enchanted creature has "{R}, {T}: Copy target instant or sorcery you control. You may choose new targets for the copy."
Johannes Voss
133/244
{1}{R}

Falkenrath Exterminator

Unc.

Creature – Vampire Archer

Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.
{2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.
1/1
Winona Nelson
134/244
{2}{R}

Fervent Cathar

Com.

Creature – Human Knight

Haste
When Fervent Cathar enters the battlefield, target creature can't block this turn.
2/1
Steven Belledin
135/244
{5}{R}

Gang of Devils

Unc.

Creature – Devil

When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
3/3
Erica Yang
136/244
{R}

Guise of Fire

Com.

Enchantment – Aura

Enchant creature
Enchanted creature gets +1/-1 and attacks each turn if able.
Dave Kendall
137/244
{2}{R}

Hanweir Lancer

Com.

Creature – Human Knight

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Hanweir Lancer is paired with another creature, both creatures have first strike.
2/2
Steve Prescott
138/244
{3}{R}

Havengul Vampire

Unc.

Creature – Vampire

Whenever Havengul Vampire deals combat damage to a player, put +1/+1 counter on it.
Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.
2/2
James Ryman
139/244
{2}{R}{R}

Heirs of Stromkirk

Com.

Creature – Vampire

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.
2/2
Winona Nelson
140/244
{2}{R}{R}

Hound of Griselbrand

Rare

Creature – Elemental Hound

Double strike
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
2/2
Svetlin Velinov
141/244
{2}{R}

Kessig Malcontents

Unc.

Creature – Human Warrior

When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control.
3/1
John Stanko
142/244
{1}{R}

Kruin Striker

Com.

Creature – Human Warrior

Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.
2/1
Christopher Moeller
143/244
{1}{R}

Lightning Mauler

Unc.

Creature – Human Berserker

Soulbond
As long as Lightning Mauler is paired with another creature, both creatures have haste.
2/1
Dave Kendall
144/244
{2}{R}

Lightning Prowess

Unc.

Enchantment – Aura

Enchant creature
Enchanted creature has haste and "{T}: This creature deals 1 damage to target creature or player."
David Rapoza
145/244
{3}{R}

Mad Prophet

Com.

Creature – Human Shaman

Haste
{T}, Discard a card: Draw a card.
2/2
Wayne Reynolds
146/244
{1}{R}

Malicious Intent

Com.

Enchantment – Aura

Enchant creature
Enchanted creature has "{T}: Target creature can't block this turn."
Kev Walker
147/244
{3}{R}{R}

Malignus

Myth.

Creature – Elemental Spirit

Malignus' power and toughness are each equal to half the highest life total among your opponents, rounded up.
Damage that would be dealt by Malignus can't be prevented.
*/*
Jung Park
148/244
{R}

Pillar of Flame

Com.

Sorcery

Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
Karl Kopinski
149/244
{4}{R}

Raging Poltergeist

Com.

Creature – Spirit

6/1
Slawomir Maniak
150/244
{3}{R}{R}

Reforge the Soul

Rare

Sorcery

Each player discards his or her hand and draws seven cards.
Miracle {1}{R}
Jaime Jones
151/244
{2}{R}

Riot Ringleader

Com.

Creature – Human Warrior

Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn.
2/2
Gabor Szikszai
152/244
{5}{R}{R}

Rite of Ruin

Rare

Sorcery

Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type.
Clint Cearley
153/244
{2}{R}

Rush of Blood

Unc.

Instant

Target creature gets +X/+0 until end of turn, where X is its power.
Cynthia Sheppard
154/244
{1}{R}

Scalding Devil

Com.

Creature – Devil

{2}{R}: Scalding Devil deals 1 damage to target player.
1/1
Erica Yang
155/244
{R}

Somberwald Vigilante

Com.

Creature – Human Warrior

Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.
John Stanko
156/244
{R}

Stonewright

Unc.

Creature – Human

Soulbond
As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn."
1/1
Wesley Burt
157/244
{2}{R}

Thatcher Revolt

Com.

Sorcery

Put three 1/1 red Human creature tokens with haste onto the battlefield. Sacrifice those tokens at the beginning of the next end step.
Ryan Pancoast
158/244
{1}{R}

Thunderbolt

Com.

Instant

Choose one - Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying.
Anthony Francisco
159/244
{4}{R}{R}

Thunderous Wrath

Unc.

Instant

Thunderous Wrath deals 5 damage to target creature or player.
Miracle {R} (You may cast this card for its Miracle cost when you draw it if it's the first card you drew this turn.)
Adam Paquette
160/244
{R}{R}

Tibalt, the Fiend-Blooded

Myth.

Planeswalker – Tibalt

[+1]: Draw a card, then discard a card at random.
[-4]: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player.
[-6]: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.
[2]
Peter Mohrbacher
161/244
{4}{R}{R}{R}

Tyrant of Discord

Rare

Creature – Elemental

When Tyrant of Discord enters the battlefield, target opponent chooses a permanent he or she controls at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process.
7/7
Richard Wright
162/244
{1}{R}

Uncanny Speed

Com.

Instant

Target creature gets +3/+0 and gains haste until end of turn.
Raymond Swanland
163/244
{R}

Vexing Devil

Rare

Creature – Devil

When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil.
Lucas Graciano
164/244
{3}{R}

Vigilante Justice

Unc.

Enchantment

Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player.
Steve Prescott
165/244
{4}{R}

Zealous Conscripts

Rare

Creature – Human Warrior

Haste
When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that card. It gains haste until end of turn.
3/3
Steve Prescott
166/244
{G}

Abundant Growth

Com.

Enchantment – Aura

Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{T}: Add one mana of any color to your mana pool."
Vincent Proce
167/244
{4}{G}

Blessings of Nature

Unc.

Sorcery

Distribute four +1/+1 counters among any number of target creatures.
Miracle {G}
Anthony Francisco
168/244
{2}{G}

Borderland Ranger

Com.

Creature – Human Scout

When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it and put it into your hand. If you do, shuffle your library.
2/2
Zoltan Boros
169/244
{1}{G}

Bower Passage

Unc.

Enchantment

Creatures with flying can't block creatures you control.
Cliff Childs
170/244
{1}{G}{G}

Champion of Lambholt

Rare

Creature – Human Warrior

Creatures with power less than Champion of Lambholt's power can't block creatures you control.
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.
1/1
Christopher Moeller
171/244
{5}{G}{G}{G}

Craterhoof Behemoth

Myth.

Creature – Beast

Haste
When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
5/5
Chris Rahn
172/244
{2}{G}

Descendant's Path

Rare

Enchantment

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast this card without paying its mana cost. Otherwise, put it on the bottom of your library.
Terese Nielsen
173/244
{G}

Diregraf Escort

Com.

Creature – Human Cleric

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies.
1/1
Ryan Pancoast
174/244
{3}{G}

Druid's Familiar

Unc.

Creature – Bear

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.
2/2
Adam Paquette
175/244
{1}{G}{G}

Druids' Repository

Rare

Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository.
Remove a charge counter from Druids' Repository: Add one mana of any color to your mana pool.
Daarken
176/244
{2}{G}

Eaten by Spiders

Unc.

Instant

Destroy target creature with flying and all Equipment attached to that creature.
Slawomir Maniak
177/244
{3}{G}

Flowering Lumberknot

Com.

Creature – Treefolk

Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.
5/5
Nic Klein
178/244
{4}{G}

Geist Trappers

Com.

Creature – Human Warrior

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Geist Trappers is paired with another creature, both creatures have reach.
3/5
Anthony Palumbo
179/244
{2}{G}

Gloomwidow

Unc.

Creature – Spider

Reach
Gloomwidow can block only creatures with flying.
3/3
Svetlin Velinov
180/244
{1}{G}

Grounded

Com.

Enchantment – Aura

Enchant creature
Enchanted creature loses flying.
Greg Staples
181/244
{5}{G}

Howlgeist

Unc.

Creature – Spirit Wolf

Creatures with power less than Howlgeist's power can't block it.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
4/2
David Rapoza
182/244
{G}

Joint Assault

Com.

Instant

Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.
Raymond Swanland
183/244
{2}{G}

Lair Delve

Com.

Sorcery

Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Jason A. Engle
184/244
{2}{G}

Natural End

Com.

Instant

Destroy target artifact or enchantment. You gain 3 life.
Scott Chou
185/244
{3}{G}

Nettle Swine

Com.

Creature – Boar

4/3
Christopher Moeller
186/244
{1}{G}

Nightshade Peddler

Com.

Creature – Human Druid

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.
1/1
John Stanko
187/244
{4}{G}{G}

Pathbreaker Wurm

Com.

Creature – Wurm

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Pathbreaker Wurm is paired with another creature, both creatures have trample.
6/4
Nils Hamm
188/244
{8}{G}{G}

Primal Surge

Myth.

Sorcery

Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.
David Rapoza
189/244
{4}{G}{G}

Rain of Thorns

Unc.

Sorcery

Choose one or more: Destroy target artifact; destroy target enchantment; and/or destroy target land.
Sam Burley
190/244
{4}{G}{G}

Revenge of the Hunted

Rare

Sorcery

Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so.
Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Christopher Moeller
191/244
{1}{G}

Sheltering Word

Com.

Instant

Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities opponents control.)
Igor Kieryluk
192/244
{G}

Snare the Skies

Com.

Instant

Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
Ryan Yee
193/244
{2}{G}

Somberwald Sage

Rare

Creature – Human Druid

{T}: Add three mana of any color to your mana pool. Spend this mana only to cast creature spells.
0/1
Steve Argyle
194/244
{4}{G}{G}

Soul of the Harvest

Rare

Creature – Elemental

Trample
Whenever another nontoken creature enters the battlefield under your control, you may draw a card.
6/6
Eytan Zana
195/244
{1}{G}

Terrifying Presence

Com.

Instant

Prevent all damage that would be dealt by creatures other than target creature this turn.
Jaime Jones
196/244
{1}{G}

Timberland Guide

Com.

Creature – Human Scout

When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.
1/1
Zoltan Boros
197/244
{2}{G}

Triumph of Ferocity

Unc.

Enchantment

At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.
James Ryman
198/244
{2}{G}

Trusted Forcemage

Com.

Creature – Human Shaman

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired as long as you control both of them.)
As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1.
2/2
Cynthia Sheppard
199/244
{G}

Ulvenwald Tracker

Rare

Creature – Human Shaman

{1}{G}, {T}: Target creature you control fights another target creature.
1/1
Christopher Moeller
200/244
{4}{G}{G}

Vorstclaw

Unc.

Creature – Elemental Horror

7/7
Lucas Graciano
201/244
{1}{G}

Wandering Wolf

Com.

Creature – Wolf

Creatures with power less than Wandering Wolf’s power can’t block it.
2/1
Tomasz Jedruszek
202/244
{2}{G}

Wild Defiance

Rare

Enchantment

Whenever a creature you control becomes target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.
Slawormir Maniak
203/244
{4}{G}

Wildwood Geist

Com.

Creature – Spirit

As long as it is your turn, Wildwood Geist gets +2/+2.
3/3
Lars Grant-West
204/244
{1}{G}{G}

Wolfir Avenger

Unc.

Creature – Wolf Warrior

Flash
{1}{G}: Regenerate
3/3
Daniel Ljunggren
205/244
{3}{G}{G}

Wolfir Silverheart

Rare

Creature – Wolf Warrior

Soulbond
As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.
4/4
Raymond Swanland
206/244
{4}{G}

Yew Spirit

Unc.

Creature – Spirit Treefolk

{2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power.
3/3
Dan Scott
207/244
{3}{W}{W}{U}

Bruna, Light of Alabaster

Myth.

Legendary Creature – Angel

Flying, vigilance
Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
5/5
Winona Nelson
208/244
{4}{R}{W}{W}

Gisela, Blade of Goldnight

Myth.

Legendary Creature – Angel

Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
5/5
Jason Chan
209/244
{2}{G}{W}{W}

Sigarda, Host of Herons

Myth.

Legendary Creature – Angel

Flying, hexproof
Spells and abilities your opponents control can't cause you to sacrifice permanents.
5/5
Chris Rahn
210/244
{3}

Angel's Tomb

Unc.

Artifact

Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.
Dan Scott
211/244
{3}

Angelic Armaments

Unc.

Artifact – Equipment

Equipped creature gets +2/+2, has flying and is a white Angel in addition to its other colors and types.
Equip {4}
Daniel Ljunggren
212/244
{1}

Bladed Bracers

Com.

Artifact – Equipment

Equipped creature gets +1/+1.
As long as equipped creature is a Human or an Angel, it has vigilance.
Equip {2}
Ryan Yee
213/244
{5}

Conjurer's Closet

Rare

Artifact

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
Jason Felix
214/244
{3}

Gallows at Willow Hill

Rare

Artifact

{3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.
John Avon
215/244
{2}

Haunted Guardian

Unc.

Artifact Creature – Construct

Defender, first strike
2/1
Daniel Ljunggren
216/244
{4}

Moonsilver Spear

Rare

Artifact – Equipment

Equipped creature has first strike.
Whenever equipped creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield.
Equip {4}
James Paick
217/244
{5}

Narstad Scrapper

Com.

Artifact Creature – Construct

{2}: Narstad Scrapper gets +1/+0 until end of turn.
3/3
Stephen Belledin
218/244
{4}

Otherworld Atlas

Rare

Artifact

{T}: Add a charge counter to Otherworld Atlas.
{T}: Each player draws a card for each charge counter on Otherworld Atlas.
Sam Wolfe Connelly
219/244
{1}

Scroll of Avacyn

Com.

Artifact

{1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.
Cliff Childs
220/244
{1}

Scroll of Griselbrand

Com.

Artifact

Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life.
Cliff Childs
221/244
{2}

Tormentor's Trident

Unc.

Artifact – Equipment

Equipped creature gets +3/+0 and attacks each turn if able.
Equip {3}
Anthony Palumbo
222/244
{2}

Vanguard's Shield

Com.

Artifact – Equipment

Equipped creature gets +0/+3 and can block an additional creature.
Equip {3}
Ryan Pancoast
223/244
{3}

Vessel of Endless Rest

Unc.

Artifact

When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library.
{T}: Add one mana of any color to your mana pool.
John Avon
224/244

Alchemist's Refuge

Rare

Land

{T}: Add {1} to your mana pool.
{G}{U}, {T}: You may cast nonland cards this turn as though they had flash.
Dan Scott
225/244

Cavern of Souls

Rare

Land

When Cavern of Souls enters the battlefield, choose a creature type.
{T}: Add {1} to your mana pool.
{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen creature type, and that spell can't be countered.
Cliff Childs
226/244

Desolate Lighthouse

Rare

Land

{T}: Add {1} to your mana pool.
{1}{U}{R}, {T}: Draw a card, then discard a card.
Scott Chou
227/244

Seraph Sanctuary

Com.

Land

When Seraph Sanctuary enters the battlefield, you gain 1 life.
Whenever an Angel enters the battlefield under your control, you gain 1 life.
{T}: Add {1} to your mana pool.
David Palumbo
228/244

Slayers' Stronghold

Rare

Land

{T}: Add {1} to your mana pool.
{W}{R}, {T}: Target creature gets +2/+0 and gains haste and vigilance until end of turn.
Karl Kopinski
229/244