Rise of the Eldrazi Spoilers

Complete!

Be sure to follow along as we begin spoiling more cards for Rise of the Eldrazi. We will be tracking a number of online sources and of course be on the front lines to bring you the cards for the upcoming set.

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Subtype

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{7}

All is Dust

Mythic

Tribal Sorcery - Eldrazi

Each player sacrifices all colored permanents he or she controls.
Jason Felix
#1/248
{9}

Artisan of Kozilek

Uncommon

Creature - Eldrazi

When you cast Artisan of Kozilek, you may return target creature card from the graveyard to the battlefield.
Annihilator 2
10/9
Jason Felix
#2/248
{8}

Eldrazi Conscription

Rare

Tribal Enchantment — Eldrazi Aura

Enchant Creature
Enchanted creature gets +10/+10 and has trample and annihilator 2.
Jaime Jones
#3/248
Source: Wizards.com
{15}

Emrakul, the Aeons Torn

Mythic

Legendary Creature - Eldrazi

Emrakul, the Aeons Torn can't be countered.
When you cast Emrakul, take an extra turn after this one.
Flying, protection from colored spells, annihilator 6
When Emrakul is put into a graveyard from any where, its owner shuffles his or her graveyard into his or her library.
15/15
Mark Tedin
#4/248
{9}

Hand of Emrakul

Common

Creature - Eldrazi

You may sacrifice four Eldrazi Spawn rather than pay Hand of Emrakul's mana cost.
Annihilator 1
7/7
Chippy
#5/248
Source: Wizards.com
{12}

It That Betrays

Rare

Creature - Eldrazi

Annihilator 2
Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
11/11
Tomasz Jedruszek
#7/248
Source: Wizards.com
{10}

Kozilek, Butcher of Truth

Mythic

Legendary Creature - Eldrazi

When you cast Kozilek, Butcher of Truth, draw four cards.
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)
When Kozilek is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
12/12
Michael Komarck
#6/248
Source: Wizards.com
{7}

Not of this World

Uncommon

Tribal Instant - Eldrazi

Counter target spell or ability that targets a permanent you control.
Not Of This World costs {7} less to cast if f it targets a spell or ability that targets a creature you control with power 7 or greater.
Izzy
#8/248
Source: MTGSalvation
{11}

Pathrazer of Ulamog

Uncommon

Creature - Eldrazi

Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)
Pathrazer of Ulamog can't be blocked except by three or more creatures.
9/9
Austin Hsu
#9/248
Source: Pooled Spoilers
{7}

Skittering Invasion

Uncommon

Tribal Sorcery - Eldrazi

Put Five 0/1 Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
Eric Deschamps
#10/248
{10}

Spawnsire of Ulamog

Uncommon

Creature - Eldrazi

Annihilator 1
{4}: Put two 0/1 colorless Eldrazi Spawn tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."
{20}: Cast any number of Eldrazi cards you own from outside the game without paying their mana costs.
7/11
Izzy
#11/248
Source: GoodGamery
{11}

Ulamog, the Infinite Gyre

Mythic

Legendary Creature - Eldrazi

When you cast Ulamog, the Infinite Gyre, destroy target permanent.
Annihilator 4
Ulamog is indestructible.
When Ulamog is put into the graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
10/10
Aleksi Briclot
#12/248
Source: Wizards.com
{8}

Ulamog's Crusher

Common

Creature - Eldrazi

Annihilator 2
Ulamog's Crusher attacks each turn if able.
8/8
Todd Lockwood
#13/248
Source: Visual Spoiler
{2}{W}

Affa Guard Hound

Uncommon

Creature - Hound

Flash
When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.
Ryan Pancoast
#14/248
Source: April Fool Email
{W}

Caravan Escort

Common

Creature - Human Knight

1/1

Level up {2}

2/2

Levels 1-4

5/5

Levels 5+ First Strike

#14/248
Source: FNM
{2}{W}

Dawnglare Invoker

Common

Creature - Kor Wizard

Flying
{8}: Tap all creatures target player controls.
Steve Argyle
#16/248
Source: Visual Spoiler
{4}{W}{W}

Deathless Angel

Rare

Creature - Angel

Flying
{W}{W}: Target creature is indestructible until the end of the turn.
Johann Bodin
#17/248
{W}

Demystify

Common

Instant

Destroy target enchantment.
Veronique Meignaud
#18/248
Source: Visual Spoiler
{1}{W}

Eland Umbra

Common

Enchantment - Aura

Enchant creature
Enchanted creature gets +0/+4.
Totem armor
Howard Lyon
#19/248
Source: FNM
{W}

Emerge Unscathed

Uncommon

Instant

Target creature you control gains protection from the color of your choice until end of turn.
Rebound.
Steve Argyle
#20/248
Source: Visual Spoiler
{3}{W}{W}

Gideon Jura

Mythic

Planeswalker - Gideon

[+2]: During target opponent's next turn creatures that player controls attack Gideon Jura if able.
[-2]: Destroy target tapped creature.
[0]: Until end of turn Gideon Jura becomes a 6/6 Human Soldier that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
[6]
Aleksi Briclot
#21/248
Source: Wizards.com
{1}{W}

Glory Seeker

Common

Creature - Human Soldier

2/2
Matt Cavotta
#22/248
Source: Orb of Insight
{W}

Guard Duty

Common

Enchantment - Aura

Enchant Creature
Enchanted creature has defender.
Karl Kopinski
#23/248
{2}{W}{W}

Harmless Assault

Common

Instant

Prevent all combat damage that would be dealt this turn by attacking creatures.
Chippy
#24/248
Source: FNM
{2}{W}

Hedron-Field Purists

Rare

Creature - Human Cleric

0/3

Level Up {2}{W}

1/4

Level 1-4 If a source would deal damage to you or a permanent you control, prevent 1 of that damage.

2/5

If a source would deal damage to you or a permanent you control, prevent 2 of that damage.

Scott Chou
#25/248
Source: FNM
{W}

Hyena Umbra

Common

Enchantment - Aura

Enchant Creature
Enchanted creature gets +1/+1 and has first strike.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Howard Lyon
#26/248
Source: Visual Spoiler
{1}{W}

Ikiral Outrider

Common

Creature - Human Soldier

1/2
Level up {4}
2/6
Level 1-3 Vigilance
3/10
Level 4+ Vigilance
Kekai Kotaki
#27/248
Source: Visual Spoiler
{3}{W}

Kabira Vindicator

Uncommon

Creature - Human Knight

2/4
Level up {2}{W}
3/6
Level 2-4 Other creatures you control get +1/+1
4/8
Level 5+ Other creatures you control get +2/+2
Stevn Belledin
#28/248
Source: Visual Spoiler
{1}{W}

Knight of Cliffhaven

Common

Creature - Kor Knight

2/2
Level up {3}
2/3
Level 1-3 Flying
4/4
Level 4+ Flying, vigilance
Matt Cavotta
#29/248
Source: Visual Spoiler
{1}{W}

Kor Line-Slinger

Rare

Creature - Kor Scout

{T}: Tap target creature with power 3 or less.
0/1
Steve Prescott
#30/248
Source: FAQ
{1}{W}

Kor Spiritdancer

Rare

Creature - Kor Wizard

Kor Spiritdancer gets +2+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.
0/2
Scott Chou
#31/248
Source: FNM
{2}{W}{W}

Lightmine Field

Rare

Enchantment

Whenever one or more creatures attack, Enlightened Field deals damage to each of those creatures equal to the number of attacking creatures.
Eric Deschamps
#32/248
Source: Visual Spoiler
{2}{W}{W}

Linvala, Keeper of Silence

Mythic

Legendary Creature - Angel

Flying
Activated abilities of creatures your opponents control can't be activated.
3/4
Igor Kieryluk
#33/248
Source: Wizards
{1}{W}

Lone Missionary

Common

Creature - Kor Monk

When Lone Missionary enters the battlefield, gain 4 life.
2/1
Svetlin Velinov
#34/248
Source: Visual Spoiler
{2}{W}

Luminous Wake

Uncommon

Enchantment - Aura

Enchant creature
Whenever enchanted creature attacks or blocks, you gain 4 life.
Mike Bierek
#35/248
Source: FNM
{3}{W}

Makindi Griffin

Common

Creature - Griffin

Flying
2/4
Izzy
#36/248
Source: Visual Spoiler
{4}{W}

Mammoth Umbra

Uncommon

Enchantment - Aura

Enchant Creature
Enchanted creature gets +3/+3 and has vigilance.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Howard Lyon
#37/248
Source: Pooled Spoilers
{3}{W}{W}

Near-Death Experience

Rare

Enchantment

At the beginning of your upkeep, if you have exactly 1 life, you win the game.
Dan Scott
#38/248
Source: Wizards.com
{4}{W}{W}

Nomads' Assembly

Rare

Sorcery

Put a 1/1 white Kor Soldier creature token onto the battlefield for each creature you control.
Rebound
Erica Yang
#39/248
Source: FNM
{W}

Oust

Uncommon

Sorcery

Put target creature into its owner's library second from the top. Its controller gains 3 life.
Mike Bierek
#40/248
Source: FNM
{1}{W}

Puncturing Light

Common

Instant

Destroy target attacking or blocking creature with power 3 or less.
Zoltan Boros & Gabor Szikszai
#41/248
Source: FNM
{1}{W}

Repel the Darkness

Common

Instant

Tap up to two target creatures.
Draw a card.
Scott Chou
#42/248
Source: FAQ
{W}

Smite

Common

Instant

Destroy target blocke creature.
Cyril Van Der Haegen
#43/248
Source: FAQ
{W}

Soul's Attendant

Common

Creature - Human Cleric

When another creature enters the battlefield, you may gain 1 life.
1/1
Steve Prescott
#44/248
Source: MTGSalvation
{4}{W}

Soulbound Guardians

Common

Creature - Kor Spirits

Flying, defender
4/5
Erica Yang
#45/248
Source: Visual Spoiler
{1}{W}

Stalwart Shield-Bearers

Common

Creature - Human Soldier

Defender
Other creatures you control with defender get +0/+2.
0/3
Austin Hsu
#46/248
Source: FAQ
{W}

Student of Warfare

Rare

Creature - Human Knight

1/1

Level Up {W}

3/3

Level 2-6 First Strike

4/4

Level 7+ Double Strike

Volkan Baga
#47/248
Source: Wizards.com
{2}{W}

Survival Cache

Uncommon

Sorcery

You gain 2 life. Then if you have more life than an opponent, draw a card.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Scott Chou
#48/248
Source: FAQ
{1}{W}

Time of Heroes

Uncommon

Enchantment

Each creature you control with a level counter on it gets +2/+2.
Kekai Kotaki
#49/248
Source: Visual Spoiler
{4}{W}

Totem-Guard Hartebeest

Common

Creature - Antelope

When Totem-Guard Hartbeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.
2/5
John Avon
#50/248
Source: MTGSalvation
{1}{W}{W}

Transcendent Master

Mythic

Creature - Human Cleric Avatar

3/3

Level up {1}

6/6

Level 6-11 Lifelink

9/9

Level 12+ Lifelink
Transcendent Master is indestructible

Stevent Belledin
#51/248
Source: Wizards.com
{2}{W}

Umbra Mystic

Creature - Human Wizard

Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)
2/2
Matt Stewart
#52/248
Source: FAQ
{1}{W}

Wall of Omens

Uncommon

Creature - Wall

Defender
When Wall of Omens enters the battlefield, draw a card.
0/4
James Palck
#53/248
Source: Wizards.com
{U}

Aura Finesse

Common

Instant

Attach target Aura you control to target creature.
Draw a card.
Howard Lyon
#54/248
Source: FAQ
{4}{U}{U}{U}

Cast Through Time

Mythic

Enchantment

Instant and sorcery spells you control have rebound.
Zoltan Boros + Gabor Szikszai
#55/248
Source: Wizards.com
{U}{U}

Champion's Drake

Common

Creature - Drake

Flying
Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.
1/1
Lars Grant-West
#56/248
Source: Visual Spoiler
{U}{U}

Coralhelm Commander

Uncommon

Creature - Merfolk Soldier

2/2

Level up {1}

3/3

Levels 2-3 Flying

4/4

Levels 4+ Flying, other Merfolk you control get +1/+1

Jaime Jones
#57/248
Source: FNM
{U}

Crab Umbra

Uncommon

Enchantment - Aura

Enchant creature
{2}{U}: Untap enchanted creature.
Totem armor
Christopher Moeller
#58/248
Source: FAQ
{U}{U}

Deprive

Uncommon

Instant

As an additional cost to cast Deprive, return a land you control to its owner's hand.
Counter target spell.
Izzy
#59/248
{U}

Distortion Strike

Common

Sorcery

Target creature gets +1/+0 until end of turn and is unblockable this turn.
Rebound
Goran Josic
#60/248
{2}{U}{U}

Domestication

Uncommon

Enchantment - Aura

You control enchanted creature.
At the begining of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.
Jesper Ejsing
#61/248
Source: JeuxOnline
{1}{U}{U}

Dormant Gomazoa

Creature - Jellyfish

Flying
Dormant Gomazoa enters the battlefield tapped.
Dormant Gomazoa doesn't untap during your untap step.
Whenever you become the target of a spell, you may untap Dormant Gomazoa.
5/5
Chris Rahn
#62/248
Source: FAQ
{4}{U}

Drake Umbra

Uncommon

Enchantment - Aura

Enchant creature
Enchanted creature gets +3/+3 and has flying.
Totem armor.
Howard Lyon
#63/248
Source: Famitsu
{1}{U}{U}

Echo Mage

Rare

Creature - Human Wizard

2/3

Level up {1}{U}

2/4
Level 2-3 {U}{U},{T}: Copy target instant or sorcery spell, you may choose a new target for the copy.
2/5
Level 4+ {U}{U},{T}: Copy target instant or sorcery spell twice, you may choose a new target for the copies.
Matt Stewart
#64/248
Source: Wizards.com
{1}{U}

Eel Umbra

Common

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+1.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Howard Lyon
#65/248
Source: Visual Spoiler
{U}

Enclave Cryptologist

Uncommon

Creature - Merfolk Wizard

0/1

Level up {1}{U}

0/1

Level 1-2 {T}: Draw a card, then discard a card.

0/1

Level 3+ {T}: Draw a card.

Igor Kieryluk
#66/248
{U}

Fleeting Distraction

Common

Instant

Target creature gets -1/-0 until end of turn.
Draw a card.
Kieran Yanner
#67/248
Source: FAQ
{4}{U}

Frostwind Invoker

Uncommon

Creature - Merfolk Wizard

Flying
{8}: Creatures you control gain flying until end of turn.
3/3
Svetlin Velinov
#68/248
Source: FAQ
{3}{U}{U}

Gravitational Field

Rare

Enchantment

Creatures with flying get +2/+0.
Creatures without flying get -2/-0
Svetlin Velinov
#69/248
Source: French Scans via GatheringMagic.com
{2}{U}

Guard Gomozoa

Uncommon

Creature - Jellyfish

Defender, flying
Prevent all combat damage that would be dealt to Guard Gomazoa.
Rob Alexander
#70/248
Source: French Scans via GatheringMagic.com
{1}{U}

Hada Spy Patrol

Uncommon

Creature - Human Rogue

1/1

Level up {2}{U}

2/2
Level 1-2 Hada Spy Patrol is unblockable.
3/3
Level 3+ Shroud
Hada Spy Patrol is unblockable.
Zoltan Boros & Gabor Szikszai
#71/248
Source: FNM
{1}{U}

Halimar Wavewatch

Common

Creature - Merfolk Soldier

0/3

Level up {2}{U}

0/6
Level 1-4 Hada Spy Patrol is unblockable.
6/6
Level 5+ Islandwalk
Matt Stewart
#72/248
Source: Visual Spoiler
{2}{U}

Jwari Scuttler

Common

Creature - Crab

2/3
Andrew Robinson
#73/248
Source: FNM
{2}{U}{U}

Lay Bare

Common

Instant

Counter target spell. Look at its controller's hand.
Chippy
#74/248
Source: MTGSalvation
{1}{U}

Lighthouse Chronologist

Mythic

Creature - Human Wizard

1/3

Level up {U}

2/4

Level 4-6

3/5
Level 7+At the beginning of each end step, if it's not your turn, take an extra turn after this one.
Steven Belledin
#75/248
Source: Visual Spoiler
{1}{U}

Merfolk Observer

Common

Creature - Merfolk Rogue

When Merfolk Observer enters the battlefield, look at the top card of target player's library
2/1
Anthony Francisco
#76/248
Source: Pooled Spoilers
{2}{U}{U}

Merfolk Skyscout

Creature - Merfolk Scout

Flying
Whenever Merfolk Skyscout attacks or blocks, untap target permanent.
2/3
rk post
#77/248
Source: FAQ
{4}{U}

Mnemonic Wall

Common

Creature - Wall

Defender
When Mnemonic Wall enters the battlefield, you may return target instant or sorcery from your graveyard to your hand.
0/4
Vance Kovacs
#78/248
Source: Pooled Spoilers
{1}{U}

Narcolepsy

Common

Enchantment - Aura

Enchant Creature
At the beginning of each upkeep, if enchanted creature is untapped, tap it.
Johann Bodin
#79/248
{1}{U}{U}

Phantasmal Abomination

Common

Creature - Illusion

Defender
When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it.
5/5
Goran Josic
#80/248
Source: FNM
{X}{U}{U}

Reality Spasm

Instant

Choose one -- Tap X target permanents; or untap X target permanents.
Jason Felix
#81/248
Source: FAQ
{4}{U}{U}

Recurring Insight

Rare

Sorcery

Draw cards equal to the number of cards in target opponent's hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Zoltan Boros & Gabor Szikszai
#82/248
Source: Visual Spoiler
{2}{U}

Regress

Common

Instant

Return target permanent to its owner's hand.
Izzy
#83/248
Source: Orb
{1}{U}

Renegade Doppelganger

Rare

Creature - Shapeshifter

Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn.
0/1
James Ryman
#84/248
{2}{U}

Sea Gate Oracle

Common

Creature - Human Wizard

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
1/3
Daniel Ljunggren
#85/248
Source: FNM
{1}{U}

See Beyond

Common

Sorcery

Draw two cards, then shuffle a card from your hand into your library.
Andrew Robinson
#86/248
Source: FNM
{U}

Shared Discovery

Common

Sorcery

As an additional cost to cast Shared Discovery, tap four untapped creatures you control. Draw three cards.
Ryan Pancoast
#87/248
Source: Visual Spoiler
{U}

Skywatcher Adept

Common

Creature - Merfolk Wizard

1/1

Level up {3}

2/2

Level 1-2 Flying

4/2

Level 3+ Flying

Tomasz Jedruszek
#88/248
Source: FNM
{3}{U}{U}{U}

Sphinx of Magosi

Rare

Creature - Sphinx

Flying
{2}{U}: Draw a card and put a +1/+1 counter on Magosi Sphinx.
6/6
James Ryman
#89/248
Source: Lotus Noir
{1}{U}{U}

Surrakar Spellblade

Rare

Creature - Surrakar

Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.
Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where is the number of charge counters on it.
2/1
Dave Kendall
#90/248
Source: Famitsu
{U}

Training Grounds

Rare

Enchantment

Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
James Ryman
#91/248
Source: FAQ
{1}{U}

Unified Will

Uncommon

Instant

Counter target spell if you control more creatures than that spell's controller.
Matt Cavotta
#92/248
Source: Famitsu
{2}{U}

Venerated Teacher

Common

Creature - Human Wizard

When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up.
2/2
Greg Staples
#93/248
Source: FNM
{1}{B}{B}

Arrogant Bloodlord

Uncommon

Creature - Vampire Knight

Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.
4/4
#94/248
Source: FAQ
{3}{B}

Bala Ged Scorpion

Common

Creature - Scorpion

When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.
2/3
#95/248
Source: FAQ
{4}{B}{B}{B}

Baneful Omen

Rare

Enchantment

At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.
#96/248
Source: Visual Spoiler
{2}{B}

Bloodrite Invoker

Common

Creature - Vampire Shaman

{8}: Target player loses 3 life and you gain 3 life.
3/1
Svetlin Velinov
#97/248
Source: Visual Spoiler
{1}{B}

Bloodthrone Vampire

Common

Creature - Vampire

Sacrifice a creature: Blood Throne Vampire gets +2/+2 until end of the turn.
1/1
Steve Argyle
#98/248
Source: MTGSalvation
{1}{B}{B}

Cadaver Imp

Common

Creature - Imp

Flying
When Cadaver Imp enters the battlefield, return target creature card from your graveyard to your hand.
1/1
Dave Kendall
#99/248
Source: MTGSalvation
{3}{B}{B}

Consume the Meek

Rare

Instant

Destroy all creatures with converted mana cost 3 or less. They can't be regenerated.
Chippy
#100/248
Source: PlanetMTG.de
{3}{B}

Consuming Vapors

Rare

Sorcery

Target player sacrifices a creature. You gain life equal to that creature's toughness.
Rebound
Trevor Claxton
#101/248
{1}{B}

Contaminated Ground

Common

Enchantment - Aura

Enchant land
Enchanted land is a Swamp.
Whenever enchanted land becomes tapped, its controller loses 2 life.
Rob Alexander
#102/248
Source: FAQ
{3}{B}{B}

Corpsehatch

Uncommon

Sorcery

Destroy target nonblack creature.
Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
Kekai Kotaki
#103/248
Source: Pooled Spoilers
{2}{B}{B}

Curse of Wizardry

Uncommon

Enchantment

As Curse of Wizardry enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, that player loses 1 life.
Kekai Kotaki
#104/248
Source: FAQ
{B}

Death Cultist

Common

Creature - Human Wizard

Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life.
1/1
Igor Kieryluk
#105/248
Source: Visual Spoiler
{B}

Demonic Appetite

Uncommon

Enchantment - Aura

Enchant creature you control
Enchanted creature gets +3/+3.
At the beginning of your upkeep, sacrifice a creature.
Igor Kieryluk
#106/248
Source: MTGSalvation
{3}{B}{B}

Drana, Kalastria Bloodchief

Rare

Legendary Creature - Vampire Shaman

Flying
{X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.
Mike Bierek
#107/248
{4}{B}

Dread Drone

Common

Creature - Eldrazi Drone

When Dread Drone enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
Raymond Swanland
#108/248
Source: Visual Spoiler
{3}{B}

Escaped Null

Uncommon

Creature - Zombie Berserker

Lifelink
Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.
1/2
Ryan Pancoast
#109/248
Source: FAQ
{5}{B}

Essence Feed

Common

Sorcery

Target player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
Daarken
#110/248
Source: FNM
{2}{B}

Gloomhunter

Common

Creature - Bat

Flying
2/1
Lars Grant-West
#111/248
Source: FNM
{B}

Guul Draz Assassin

Rare

Creature - Vampire Assassin

1/1

Level up {1}{B}

2/2
Level 2-3 {B}, {T}: Target creature gets -2/-2 until end of turn.
4/4
Level 4+ {B}, {T}: Target creature gets -4/-4 until end of turn.
James Ryman
#112/248
{3}{B}{B}{B}

Hellcarver Demon

Mythic

Creature - Demon

Flying
Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs.
6/6
Greg Staples
#113/248
Source: @dailyMTG
{2}{B}

Induce Despair

Common

Instant

As an additional cost to cast Induce Despair, reveal a creature card from your hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost.
Igor Kieryluk
#114/248
Source: Visual Spoiler
{B}

Inquisition of Kozilek

Rare

Sorcery

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
Tomasz Jedruszelt
#115/248
Source: Wizards.com
{2}{B}

Last Kiss

Common

Instant

Target creature or player takes 2 damage and you gain 2 life.
Vance Kovacs
#116/248
Source: MTGSalvation
{B}

Mortician Beetle

Creature - Insect

Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.
1/1
Lars Grant-West
#117/248
Source: FAQ
{B}

Nighthaze

Common

Sorcery

Target creature gains swampwalk until end of turn.
Draw a card.
Tomasz Jedruszek
#118/248
Source: FAQ
{2}{B}

Nirkana Cutthroat

Uncommon

Creature - Vampire Warrior

3/2
Level up {2}{B} ({2}{B}: Put a level counter on this. Level up only as a sorcery.)
4/3
Level 1-2 Deathtouch
5/4
Level 3+ First strike, deathtouch
Erica Yang
#119/248
Source: Visual Spoiler
{4}{B}{B}

Nirkana Revenant

Mythic

Creature - Vampire Shade

Whenever you tap a Swamp for mana, add {B} to your mana pool. (In addition to the mana the land produces)
{B}: Nirkana Revenant gets +1/+1 until end of turn.
4/4
Igor Kieryluk
#120/248
{1}{B}

Null Champion

Uncommon

Creature - Zombie Warrior

1/1
Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)
4/2
Level 1-3
7/3
Level 4+ {B}: Regenerate Null Champion
Chris Rahn
#121/248
Source: Aaron Forsythe Twitter 1 2 3
{1}{B}{B}

Pawn of Ulamog

Uncommon

Creature - Vampire Shaman

Whenever Pawn of Ulamog or another nontoken creature you control is put into a graveyard from the battlefield, you may put a 0/1 colorless Eldrazi Spawn creature onto the battlefield. It has "Sacrifice this creature: add {1} to your mana pool."
2/2
Daarken
#122/248
Source: Aaron Forsythe Twitter 1 2 3
{2}{B}

Perish the Thought

Common

Sorcery

Target opponent reveals his or her hand. Choose a card from it. That player shuffles that card into his or her library.
Austin Hsu
#123/248
Source: MTGSalvation
{5}{B}{B}{B}

Pestilence Demon

Rare

Creature - Demon

Flying
{B}: Pestilence Demon deals 1 damage to each creature and each player.
7/6
Justin Sweet
#124/248
Source: Wizards.com
{5}{B}{B}

Repay in Kind

Rare

Sorcery

Each player's life total becomes the lowest life total among all players.
Vance Kovacs
#125/248
Source: Visual Spoiler
{1}{B}

Shrivel

Common

Sorcery

All creatures get -1/-1 until end of turn.
Jung Park
#126/248
Source: FAQ
{7}{B}

Skeletal Wurm

Uncommon

Creature - Skeleton Wurm

{B}: Regenerate Skeletal Wurm.
7/6
Zoltan Boros & Gabor Szikszai
#127/248
Source: Visual Spoiler
{X}{B}

Suffer the Past

Uncommon

Instant

Exile X target cards from target player’s graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
Trevor Claxton
#128/248
Source: MTGSalvation
{2}{B}{B}

Thought Gorger

Creature - Horror

Trample
When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.
When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.
2/2
Jason Felix
#129/248
Source: FAQ
{B}

Vendetta

Common

Instant

Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
Karl Kopinski
#130/248
{B}

Virulent Swipe

Uncommon

Instant

Target creature gets +2/+0 and gains deathtouch until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Raymond Swanland
#131/248
Source: Visual Spoiler
{3}{B}

Zof Shade

Common

Creature - Shade

{2}{B}: Zof Shade gets +2/+2 until end of turn.
Jason A. Engle
#132/248
Source: Visual Spoiler
{B}

Zulaport Enforcer

Common

Creature - Human Warrior

1/1

Level up {4}

3/3

Level 1-2

5/5

Level 3+Zulaport Enforcer can't be blocked except by black creatures.

#133/248
Source: FNM
{4}{R}{R}

Akoum Boulderfoot

Uncommon

Creature - Giant Warrior

When Akoum Borderfoot enters the battlefield, it deals 1 damage to target creature or player.
4/5
Alex Horley-Orlandelli
#134/248
Source: FNM
{2}{R}

Battle Rampart

Common

Creature - Wall

Defender
{T}: Target creature gains haste until end of turn.
1/3
Steve Prescott
#135/248
Source: Orb
{3}{R}

Battle-Rattle Shaman

Creature - Goblin Shaman

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
2/2
Warren Mahy
#136/248
Source: FAQ
{2}{R}

Brimstone Mage

Uncommon

Creature - Human Shaman

2/2

Level Up {3}{R}

2/3
Level 1-2 {T}: Brimstone Mage deals 1 damage to target creature or player.
2/4
Level 3+ {T}: Brimstone Mage deals 3 damage to target creature or player.
Volkan Baga
#137/248
Source: @dailymtg
{1}{R}

Brood Birthing

Common

Sorcery

If you control at least one 0/1 Eldrazi Spawn creature token, put 3 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
Anthony Francisco
#138/248
Source: MTGSalvation
{4}{R}{R}

Conquering Manticore

Rare

Creature - Manticore

Flying
When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
5/5
Chris Rahn
#139/248
Source: Wizards.com
{R}

Devastating Summons

Rare

Sorcery

As an additional cost to play Devastating Summons, sacrifice X lands.
Put two X/X red Elemental creature tokens onto the battlefield.
Jung Park
#140/248
Source: MTGSalvation
{5}{R}{R}

Disaster Radius

Rare

Sorcery

As an additional cost to cast Disaster Radius, reveal a creature card from your hand.
Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.
James Pauck
#141/248
Source: Robot Viking
{4}{R}

Emrakul's Hatcher

Common

Creature - Eldrazi Drone

When Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
3/3
Jaime Jones
#142/148
{3}{R}{R}

Explosive Revelation

Uncommon

Sorcery

Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to the cards converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.
Justin Sweet
#143/148
{3}{R}{R}

Fissure Vent

Common

Sorcery

Choose one or both -- Destroy target artifact; and/or destroy target nonbasic land.
Phillip Straub
#144/248
Source: FAQ
{R}

Flame Slash

Common

Sorcery

Flame Slash deals 4 damage to target creature.
Raymon Swanland
#145/248
Source: MTGSalvation.com
{R}

Forked Bolt

Uncommon

Sorcery

Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.
Tomasz Jedruszek
#146/248
Source: Facebook
{1}{R}

Goblin Arsonist

Common

Creature - Goblin Shaman

When Goblin Arsonist is put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player.
1/1
Wayne Reynolds
#147/248
Source: Visual Spoiler
{1}{R}

Goblin Tunneler

Common

Creature - Goblin Rogue

{T}: Target creature with power 2 or less is unblockable this turn.
1/1
Jesper Ejsing
#148/248
Source: FAQ
{1}{R}

Grotag Siege-Runner

Common

Creature - Goblin Rogue

{R}, Sacrifice Grotag Siege-Runner: Destroy target creature with defender. Grotag Siege-Runner deals 2 damage to that creature's controller.
2/1
Zoltan Boros & Gabor Szikszai
#149/248
Source: FAQ
{X}{R}

Heat Ray

Common

Instant

Heat Ray deals X damage to target creature.
Austin Hsu
#150/248
Source: Orb
{5}{R}

Hellion Eruption

Rare

Sorcery

Sacrifice all creatures you control, then put that many 4/4 red Hellion creature tokens onto the battlefield.
Anthony Francisco
#151/248
Source: Visual Spoiler
{R}{R}

Kargan Dragonlord

Mythic

Creature - Human Warrior

2/2

Level Up {R}

4/4

Level 4-7 Flying

8/8
Level 8+ Flying, trample
{R}: Kargan Dragonlord gets +1/+0 until end of turn.
Jason Chan
#152/148
Source: Wizards.com
{1}{R}

Kiln Fiend

Common

Creature - Elemental Beast

Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.
1/2
Adi Granov
#153/248
Source: FAQ
{3}{R}

Lagac Lizard

Common

Creature - Lizard

3/3
Svetlin Velinov
#154/248
Source: FNM
{2}{R}

Lavafume Invoker

Common

Creature - Goblin Shaman

{8}: Creatures you control get +3/+0 until end of turn.
2/2
Dave Kendall
#155/248
Source: FNM
{4}{R}

Lord of Shatterskull Pass

Rare

Creature - Minotaur Shaman

3/3

Level up {1}{R}

6/6

Level 1–5

6/6
Level 6+ When ever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.
Kekai Kotaki
#156/248
{2}{R}

Lust for War

Enchantment - Aura

Enchant creature
Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.
Enchanted creature attacks each turn if able.
Raymond Swanland
#157/248
Source: FAQ
{3}{R}{R}

Magmaw

Rare

Creature - Elemental

{1}, Sacrifice a nonland permanent: Magmaw deals 1 damage to target creature or player.
4/4
Karl Kopinski
#158/148
Source: Pojo.com
{1}{R}

Ogre Sentry

Common

Creature - Ogre Warrior

Defender
3/3
Eric Deschamps
#159/148
Source: Visual Spoiler
{2}{R}

Rage Nimbus

Rare

Creature - Elemental

Flying, defender
{1}{R}: Target creature attacks this turn if able.
5/3
Vincent Price
#160/148
Source: MTGSalvation
{2}{R}

Raid Bombardment

Rare

Enchantment

Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to defending player.
Matt Cavotta
#161/248
Source: FAQ
{5}{R}

Rapacious One

Uncommon

Creature - Eldrazi Drone

Trample
Whenever Rapacious One deals combat damage to a player, put that many colorless 0/1 Eldrazi Spawn tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
5/4
Jason A. Engle
#162/248
Source: FNM
{3}{R}

Soulsurge Elemental

Uncommon

Creature - Elemental

First strike
Soulsurge Elemental's power is equal to the number of creatures you control.
*/1
Jason A. Engle
#163/248
Source: FAQ
{1}{R}

Spawning Breath

Uncommon

Instant

Spawning Breath deals 1 damage to target creature or player. Put a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {1} to your mana pool" into play.
Trevor Claxton
#164/248
Source: MTGSalvation
{2}{R}{R}

Splinter Twin

Rare

Enchantment - Aura

Enchant creature
Enchanted creature has "{T}: Put a creature token which is a copy of this creature onto the battlefield. The token has haste. At the beginning of the next end step, exile it."
Goran Josic
#165/248
{2}{R}

Staggershock

Common

Instant

Staggershock deals 2 damage to target creature or player.
Rebound
Raymond Swanland
#166/248
Source: Wizards.com
{3}{R}

Surreal Memoir

Uncommon

Sorcery

Return an instant card at random from your graveyard to your hand.
Rebound
Jaime Jones
#167/248
Source: Visual Spoiler
{3}{R}

Traitorous Instinct

Uncommon

Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and haste.
Scott Choo
#168/248
Source: Visual Spoiler
{2}{R}

Tuktuk the Explorer

Rare

Legendary Creature - Goblin

Haste
When Tuktuk the Explorer is put into a graveyard from the battlefield, put a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned onto the battlefield.
1/1
Volkan Baga
#169/248
Source: Wizards.com
{4}{R}

Valakut Fireboar

Uncommon

Creature - Elemental Boar

Whenever Valakut Fireboar attacks, switch its power and toughness until end of turn.
1/7
Zoltan Boros & Gabor Szikszai
#170/248
Source: Pooled Spoilers
{3}{R}

Vent Sentinel

Common

Creature - Elemental

Defender
{1}{R}, {T}: Vent Sentinel deals damage to target player equal to the number of creatures with defender you control.
2/4
Chris Rahn
#171/248
Source: Wizards.com
{3}{R}{R}

World at War

Sorcery

After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Igor Kieryluk
#172/248
Source: FAQ
{3}{R}

Wrap in Flames

Common

Sorcery

Wrap in Flames deals 1 damage to up to three target creatures.
Those creatures can't block this turn.
Veronique Meignaud
#173/248
Source: MTGSalvation
{G}

Ancient Stirrings

Common

Sorcery

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
2/2
Vincent Price
#174/248
Source: Lotus Noir
{2}{G}

Aura Gnarlid

Common

Creature - Beast

Creatures with power less than Aura Gnarlid's can't block it.
Aura Gnarlid gets +1/+1 for each aura on the battlefield.
2/2
Lars Grant-West
#175/248
Source: Lotus Noir
{2}{G}

Awakening Zone

Rare

Enchantment

At the beginning of your upkeep, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
Johann Bodin
#176/248
Source: FNM
{2}{G}{G}

Bear Umbra

Rare

Enchantment - Aura

Enchant Creature
Enchanted Creature gets +2/+2 and has "Whenever this creature attacks untap all lands you control."
Totem Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Howard Lyon
#177/248
Source: WeekZine.biz
{1}{G}

Beastbreaker of Bala Ged

Uncommon

Creature - Human Warrior

2/2

Level up {2}{G}

4/4

Level 1-3

6/6

Level 4+ Trample

Karl Kopinski
#178/248
Source: Mike Turian's Twitter
{2}{G}

Boar Umbra

Uncommon

Enchantment - Aura

Enchant Creature
Enchanted Creature gets +3/+3
Totem Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Christopher Moeller
#179/248
{1}{G}

Bramblesnap

Uncommon

Creature - Elemental

Trample
Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn.
1/1
James Ryman
#180/248
Source: Visual Spoiler
{3}{G}{G}

Broodwarden

Uncommon

Creature - Eldrazi Drone

Eldrazi Spawn creatures you control get +2/+1.
4/4
Izzy
#181/248
Source: Wizards.com
{2}{G}

Daggerback Basilisk

Common

Creature - Basilisk

Deathtouch
2/2
Jesper Ejsing
#182/248
Source: FNM
{X}{X}{G}

Gelatinous Genesis

Common

Instant

Put X X/X green Ooze token creatures into the battlefield under your control.
Daniel Ljunggren
#183/248
{7}{G}

Gigantomancer

Rare

Creature - Human Shaman

{1}: Target creature you control becomes a 7/7
1/1
Chippy
#184/248
{1}{G}{G}

Gravity Well

Enchantment

Whenever a creature with flying attacks, it loses flying until end of turn.
Rob Alexander
#185/248
Source: FAQ
{2}{G}

Growth Spasm

Common

Sorcery

Search your library for a basic land card and put it into play tapped. Then shuffle your library.
Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
Dan Scott
#186/248
Source: FNM
{3}{G}{G}

Haze Frog

Common

Creature - Frog

Flash
When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.
2/1
Jesper Ejsing
#187/248
Source: FAQ
{G}

Irresistible Prey

Uncommon

Sorcery

Target creature must be blocked this turn if able. Draw a card.
Jesper Ejsing
#188/248
Source: Visual Spoiler
{4}{G}

Jaddi Lifestrider

Uncommon

Creature - Elemental

When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.
2/8
Vincent Proce
#189/248
Source: MTGSalvation
{G}

Joraga Treespeaker

Uncommon

Creature - Elf Druid

1/1

Level Up {1}{G}

1/2

Level 1-4 {T}: Add {G}{G} to your mana pool.

1/4
Level 5+ Elves you control have "{T}: Add {G}{G} to your mana pool."
Cyril Van Der Haegen
#190/248
{1}{G}

Kazandu Tuskcaller

Rare

Instant

1/1

Level up {1}{G}

1/1
Level 2-5 {T}: Put a 3/3 Green Elephant token onto the battlefield.
1/1
Level 6+ {T}: Put two 3/3 Green Elephant tokens onto the battlefield.
Mike Bierek
#191/248
{G}{G}{G}{G}{G}{G}{G}{G}

Khalni Hydra

Mythic

Creature - Hydra

Khalni Hydra costs {G} less to cast for each green creature you control.
Trample
8/8
Todd Lockwood
#192/248
Source: Wizards.com
{3}{G}

Kozilek's Predator

Common

Creature - Eldrazi Drone

When Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
3/3
Steve Argyle
#193/248
Source: Wizards.com
{G}

Leaf Arrow

Common

Instant

Leaf Bombardment deals 3 damage to target creature with flying.
Eric Deschamps
#194/248
Source: MTGSalvation
{G}

Might of the Masses

Common

Instant

Target creature gets +1/+1 for each creature you control.
Johann Bodin
#196/248
Source: FNM
{2}{G}{G}

Momentous Fall

Rare

Instant

As an additional cost to cast Momentous Fall, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
Tomasz Jedruszek
#197/248
Source: TCGPlayer
{1}{G}{G}

Mul Daya Channelers

Rare

Creature - Elf Druid Shaman

Play with the top card of your library revealed.
As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3.
As long as the top card of your library is a land card, Mul Daya Channelers has "{T}: Add two mana of any one color to your mana pool."
2/2
Jason Chan
#198/248
Source: Wizards Community
{1}{G}

Naturalize

Common

Instant

Destroy target artifact or enchantment.
Howard Lyon
#199/248
Source: Orb of Insight
{4}{G}

Nema Siltlurker

Common

Creature - Lizard

3/5
Wayne Reynolds
#200/248
Source: FNM
{1}{G}

Nest Invader

Common

Creature - Eldrazi Drone

When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
2/2
Trevor Claxton
#201/248
Source: FNM
{3}{G}

Ondu Giant

Common

Creature - Giant

When Ondu Giant enters the battlefield, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
2/4
Igor Kieryluk
#202/248
Source: FNM
{1}{G}

Overgrown Battlement

Uncommon

Creature - Wall

Defender
{T}: Add {G} to your mana pool for each creature with defender you control.
0/4
Franz Vohwinkel
#203/248
Source: Visual Spoiler
{4}{G}{G}{G}

Pelakka Wurm

Uncommon

Creature - Wurm

Trample
When Pelakka Wurm enters the battlefield, you gain 7 life.
When Pelakka Wurm is put into the graveyard from the battlefield, draw a card.
7/7
Daniel Ljunggren
#204/248
Source: PureMTGO
{G}

Prey's Vengeance

Uncommon

Instant

Target creature gets +2/+2 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Jesper Ejsing
#205/248
Source: Pooled Spoilers
{2}{G}

Realms Uncharted

Rare

Instant

Search your library for four land cards with different names and reveal them. An opponent chooses two cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
Volkan Baga
#206/248
{2}{G}

Snake Umbra

Enchantment - Aura

Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Christopher Moeller
#207/248
Source: FAQ
{G}

Spider Umbra

Common

Enchantment - Aura

Enchant Creature
Enchanted creature gets +1/+1 and has reach.
Totem armor
Christopher Moeller
#208/248
Source: MTGSalvation
{2}{G}

Sporecap Spider

Common

Creature - Spider

Reach
1/5
Lars Grant-West
#209/248
Source: FNM
{3}{G}{G}

Stomper Cub

Common

Creature - Beast

Trample
5/3
Karl Kopinski
#210/248
Source: FNM
{1}{G}

Tajuru Preserver

Creature - Elf Shaman

Spells and abilities your opponents control can't cause you to sacrifice permanents.
2/1
rk post
#211/248
Source: FAQ
{2}{G}{G}

Vengevine

Mythic

Creature - Elemental

Haste
Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.
4/3
Raymond Swanland
#212/248
Source: Wizards
{2}{G}{G}

Wildheart Invoker

Common

Creature - Elf Shaman

{8}: Target creature gets +5/+5 and gains trample until end of turn.
4/3
Erica Yang
#213/248
Source: MTGSalvation
{3}{B}{R}

Sarkhan the Mad

Mythic

Planeswalker - Sarkhan

[0] Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost.
[-2] Target creature's controller sacrifices it, then that player puts a 5/5 Red dragon creature token with flying onto the battlefield.
[-4] Each dragon creature you control deals damage equal to its power to target player.
[7]
Chippy
#214/248
Source: Wizards.com
{5}

Angelheart Vial

Rare

Artifact

Whenever you're dealt damage, you may put that many charge counter on Angelheart Vial.
{2}, {T}: Remove four charge counters from Angelheart Vial, You gain 2 life and draw a card.
Chippy
#215/248
French Blog
{6}

Dreamstone Hedron

Uncommon

Artifact

{T}: Add {3} to your mana pool.
{3}, {T}, Sacrifice Dreamstone Hedron: Draw three cards.
Eric Deschamps
#216/248
{6}

Enatu Golem

Uncommon

Artifact

When Enatu Golem is put into a graveyard from the battlefield, you gain 4 life.
Daniel Ljunggren
#217/248
Source: Visual Spoiler
{4}

Hedron Matrix

Rare

Artifact - Equipment

Equiped creature gets +X/+X, where X is its converted cost mana.
Equip {4}
Jaime Jones
#218/248
{6}

Keening Stone

Rare

Artifact

{5}, {T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in that player's graveyard.
Jung Park
#219/248
{2}

Ogre's Cleaver

Uncommon

Artifact - Equipment

Equipped creature gets +5/+0. Equip {5}
Adi Granov
#220/248
Source: Visual Spoiler
{3}

Pennon Blade

Uncommon

Artifact - Equipment

Equipped creature gets +1/+1 for each creature you control.
Equip {4}
Alex Horley-Orlandelli
#221/248
Source: FAQ
{2}

Prophetic Prism

Common

Artifact

When Prophetic Prism enters the battlefield draw a card.
{1},{T}: Add one mana of any color to your mana pool.
John Avon
#222/248
MTGSalvation
{3}

Reinforced Bulwark

Common

Artifact Creature - Wall

Defender
{T}: Prevent the next 1 damage that would be dealt to you this turn.
0/4
Ryan Pancoast
#223/248
Source: Visual Spoiler
{2}

Runed Servitor

Uncommon

Artifact Creature - Construct

When Runed Servitor enters the battlefield, each player draws a card.
2/2
Mike Bierek
#224/248
Source: FNM
{7}

Sphinx-Bone Wand

Rare

Artifact

Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx Bone Wand. If you do, Sphinx Bone Wand deals damage to target creature or player equal to the number of charge counters on it.
Franz Vohwinkel
#225/248
Source: Visual Spoiler
{2}

Warmonger's Chariot

Artifact - Equipment

Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn't have defender.
Equip {3}
Warren Mahy
#226/248
Source: FAQ
Eldrazi Temple

Rare

Land

{T}: {1} col­or­less to your pool
{T}: {2} col­or­less to your pool. Spend this only to cast colorless Eldrazi spells or active abilities of colorless Eldrazi.
James Paick
#227/248
Confirmed - StarCityGames.com
Evolving Wilds

Common

Land

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Steven Belledin
#228/248
Source: Visual Spoiler
Plus 20 basic lands... you don't need those spoiled do you?