Snow and Standard in New Jersey

StarCtiyGames: Edison: The Results

Here are the top sixteen decks from SCG Open: Edison. I determined the average mana cost of the main deck and prices in dollars and Magic Online tickets by importing each decklist into the Decked Builder app. Dollars are from, and tickets are from The graphs display the strategies, colors, and most played archetypes of the Top 16.

Place Deck Colors Avg Mana Cost ($) Cost (Tix)
1 Jund midrange
3.03 $692 444
2 Esper control
2.88 $481 241
3 Naya aggro
2.59 $506 279
4 Junk midrange
3.03 $743 365
5 Jund aggro
2.47 $440 227
6 Mono-red aggro
2.19 $305 169
7 Naya Humans
2 $580 300
8 Mono-red aggro
2.08 $352 196
9 Mono-white Humans
2.24 $248 121
10 Blue Naya midrange
{W} {U} {INVISIBLE} {R} {G}
2.58 $516 319
11 R/G aggro
1.9 $261 158
12 R/G aggro
1.84 $137 59
13 R/G aggro
1.9 $275 164
14 Jund aggro
2.61 $497 292
15 Naya midrange
2.97 $616 424
16 Dark Naya midrange
{W} {INVISIBLE} {B} {R} {G}
2.92 $670 425
Average: 2.5 $457 261

Deck Check: The Top 16 Rundown

Let’s start with a quick look at the top two decks of SCG Open: Edison. These are fairly standard Jund midrange and Esper control lists that got it done in New Jersey.

First Place

Second Place

Now for a couple newer lists . . . 

Mono-White Humans

This deck is similar to the very aggressive W/U Human lists we have seen in the past, but it plays Boros Reckoner as a 3-drop instead of Geist of Saint Traft or Lyev Skyknight, allowing it to drop blue altogether.

R/G Aggro

This deck, as well as the thirteenth-place deck by Josh Cho, is Tomoharu Saito’s R/G Aggro list discussed in this Daily Deck List article by Sam Stoddard. It’s a very fast deck in an already aggressive format.

Cards of Choice

Now let’s take a look at the most played creatures and removal spells in the top sixteen decks of the tournament.

Creature # Decks Avg Main Avg Side
Boros Reckoner 8 4.0 3.0
Hellrider 8 3.6 0.0
Burning-Tree Emissary 6 4.0 0.0
Flinthoof Boar 6 3.7 0.0
Restoration Angel 5 3.6 0.0
Thragtusk 4 4.0 0.0
Stromkirk Noble 4 4.0 0.0
Avacyn's Pilgrim 4 4.0 0.0
Ghor-Clan Rampager 4 4.0 0.0
Rakdos Cackler 4 4.0 0.0
Ash Zealot 4 4.0 0.0

These numbers are evidence that red decks are winning. Ten of the twenty most played creatures are red, eight of which are on this list.

Boros Reckoner sure seems like a new Standard staple, appearing in eight decks in his second week of Standard eligibility—twice as much as last week at SCG Open: Atlanta. The Minotaur was included in both mono-red aggro decks, mono-white Humans, Naya aggro, Naya Humans, Naya midrange, and in two of the three R/G aggro decks.

Another new creature that saw plenty of play in the Edison Top 16 is Burning-Tree Emissary, appearing in six decks: all three R/G aggro, Naya aggro, Naya Humans, and Naya midrange.

Removal # Decks Avg Main Avg Side
Searing Spear 10 3.7 2.0
Pillar of Flame 6 3.0 2.3
Mizzium Mortars 8 1.8 2.2
Abrupt Decay 5 2.0 2.0
Ultimate Price 4 2.3 0.0

Searing Spear appeared in the most decks of any card: all three R/G aggro, both mono-red aggro, both Jund aggro, blue Naya, Naya Humans, and Jund midrange.

The SCG Open: Edison Top 16 contained the fewest removal spells since rotation. Take a look at the trend since SCG Open: Baltimore back in early December of 2012.

This Top 16 is full of very aggressive decks that are looking to finish off opponents before they can really get into gear. Using spells such as Pillar of Flame and Searing Spear to remove the occasional blocker and deal direct damage to an opponent aids that purpose well.

The MTG Standard Metagame

The following graphs track the deck archetypes with the most Top 16 finishes at major Standard tournaments. The top graph shows results in the last month, and the bottom shows results since Return to Ravnica rotated into the format in October of 2012.

Jund midrange is on top based on Top 16 finishes over the past month. Faster Jund aggro decks have also found success—three in the two events since Gatecrash released—and may be better suited to take on the ultra-aggressive red-based decks in the current metagame.

By the Numbers: Expansions in Edison

The Standard-legal card pool includes six expansions: Innistrad, Dark Ascension, Avacyn Restored, Magic 2013, Return to Ravnica, and the recently released Gatecrash. I took a look at the cards played in the Top 16 at SCG Open: Edison by expansion, excluding basic lands, to see which had the biggest impact. This first graph displays unique cards by expansion (each card is only counted once).

Innistrad is the most mature set in Standard and makes up 24% of the cards played in Edison. Dark Ascension is a smaller set and can claim only7% of the cards. Avacyn Restored was a large set and is only slightly better at 9%. Return to Ravnica and Gatecrash combined accounted for 39%, compared to 40% for the full Innistrad block.

This next graph is total cards by expansion (Hellrider adds twenty-nine to the Dark Ascension total, for example).

Nonbasic lands play a big factor in these numbers for Innistrad (52), M13 (70), Return to Ravnica (61), and Gatecrash (70). The last three expansions make up 69% of the total cards played in Edison, in part due to these lands, but also thanks to an assortment of aggressive red-based creatures.

I’ll take a look at this expansion breakdown over more than just one tournament in a few weeks once Gatecrash matures in the metagame.

What Do You Think? Creatures in Cincy

Which creature will see the most play in the SCG Open: Cincinnati Top 16?

View Results

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Last week, in my article about SCG Open: Atlanta, I asked, “Which Gatecrash card will see the most copies played in the Top 16 decks of SCG Open: Edison?” You answered, and here are the results of the poll:

The correct answer was indeed Boros Reckoner. He was not only the most played Gatecrash card in the poll, but the most played nonland card overall after Searing Spear. Here is the list of Gatecrash cards played at SCG Open: Edison.

Card Total
Stomping Ground 38
Boros Reckoner 31
Burning-Tree Emissary 24
Sacred Foundry 19
Ghor-Clan Rampager 16
Boros Charm 16
Experiment One 15
Skullcrack 15
Blind Obedience 10
Godless Shrine 6
Devour Flesh 5
Domri Rade 5
Frontline Medic 4
Wasteland Viper 4
Boros Elite 4
Breeding Pool 4
Obzedat, Ghost Council 3
Wrecking Ogre 3
Watery Grave 3
Aurelia, the Warleader 2
Legion Loyalist 2
Gruul Charm 2
Aurelia's Fury 2

The Close

That wraps up this week’s column. Join me next week when I review the results of SCG Open: Cincinnati and the Standard metagame. Thanks for reading!

Nick Vigabool