Dark Ascension Spoilers

Prerelease Events: January 28-29, 2012
Release Date: February 3, 2012
Launch Parties: February 3-6, 2012
Game Day: February 25-26, 2012 March 3-4, 2012
Twitter Hashtag: #MTGDKA
Design Team: Mark Rosewater (lead), Jenna Helland, Zac Hill, Graeme Hopkins, Matt Tabak
Development Team: Tom LaPille (lead), Mark L. Gottlieb, Zac Hill, David Humpherys, Ken Troop

Want to see all the action? Check out our visual spoiler on Facebook!

New Cards

   Markov's Servant
   Chosen of Markov
   Hinterland Scourge
   Hinterland Hermit
   Call to the Kindred

Recent Updates

   Clinging Mists
   Feed the Pack
   Ghoultree
   Gravetiller Wurm
   Grim Flowering

Filters

Color

Rarity

Type

Subtypes

Uncheck All Checkboxes

{7}{W}

Archangel's Light

Myth.

Sorcery

You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.
Volkan Baga
1/158
{2}{W}

Bar the Door

Com.

Instant

Creatures you control get +0/+4 until end of turn.
Ryan Pancoast
2/158
{1}{W}

Break of Day

Com.

Instant

Creatures you control get +1/+1 until end of turn.
Fateful hour - If you have 5 or less life, those creatures also are indestructible this turn.
Karl Kopinski
3/158
{W}

Burden of Guilt

Com.

Enchantment – Aura

Enchant creature
{1}: Tap enchanted creature.
John Stanko
4/158
{2}{W}{W}

Curse of Exhaustion

Unc.

Enchantment – Aura Curse

Enchant player
Enchanted player can't cast more than one spell each turn.
Slawomir Maniak
5/158
{3}{W}

Elgaud Inquisitor

Com.

Creature – Human Cleric

Lifelink
When Elgaud Inquisitor dies, put a 1/1 white Spirit creature token onto the battlefield.
2/2
Slawomir Maniak
6/158
{W}

Faith's Shield

Unc.

Instant

Target permanent you control gains protection from the color of your choice until end of turn.
Fateful hour - If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
Svetlin Velinov
7/158
{1}{W}

Gather the Townsfolk

Com.

Sorcery

Put two 1/1 white Human creature tokens onto the battlefield.
Fateful hour - If you have 5 or less life, put five of those tokens onto the battlefield instead.
Dan Scott
8/158
{2}{W}

Gavony Ironwright

Unc.

Creature – Human Soldier

Fateful hour - As long as you have 5 or less life, other creatures you control get +1/+4.
1/4
Karl Kopinski
9/158
{3}{W}

Hollowhenge Spirit

Unc.

Creature – Spirit

Flash
Flying
When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.
2/2
Lars Grant-West
10/158
{3}{W}{W}

Increasing Devotion

Rare

Sorcery

Put five 1/1 white Human creature tokens onto the battlefield. If Increasing Devotion was cast from a graveyard, put ten of those tokens onto the battlefield instead.
Flashback {7}{W}{W}
Daniel Ljunggren
11/158
{2}{W}

Lingering Souls

Unc.

Sorcery

Put two 1/1 white Spirit creature tokens with flying onto the battlefield
Flashback {1}{B}
Bud Cook
12/158
{W}{W}

Loyal Cathar

Com.

Creature – Human Soldier

Vigilance
When Loyal Cathar dies, return it to the battlefield under your control at the beginning of the next end step.
2/2
Ryan Pancoast
13a/158
{2}{W}

Midnight Guard

Com.

Creature – Human Soldier

Whenever another creature enters the battlefield, untap Midnight Guard.
2/3
Jason A. Engle
14/158
{2}{W}

Niblis of the Mist

Com.

Creature – Spirit

Flying
When Niblis of the Mist enters the battlefield, you may tap target creature.
2/1
Igor Kieryluk
15/158
{1}{W}

Niblis of the Urn

Unc.

Creature – Spirit

Flying
Whenever Niblis of the Urn attacks, you may tap target creature.
1/1
Igor Kieryluk
16/158
{1}{W}

Ray of Revelation

Com.

Instant

Destroy target enchantment.
Flashback {G}
Cliff Childs
17/158
{5}{W}

Requiem Angel

Rare

Creature – Angel

Flying
Whenever another non-Spirit creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
5/5
Eric Deschamps
18/158
{W}

Sanctuary Cat

Com.

Creature – Cat

1/2
David Palumbo
19/158
{2}{W}{W}

Séance

Rare

Enchantment

At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
David Rapoza
20/158
{3}{W}{W}

Silverclaw Griffin

Com.

Creature – Griffin

Flying, first strike
3/2
Daniel Ljunggren
21/158
{1}{W}

Skillful Lunge

Com.

Instant

Target creature gets +2/+0 and gains first strike until end of turn.
Jason Felix
22/158
{5}{W}

Sudden Disappearance

Rare

Sorcery

Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.
Cliff Childs
23/158
{1}{W}

Thalia, Guardian of Thraben

Rare

Legendary Creature – Human Soldier

First strike
Noncreature spells cost {1} more to cast.
2/1
Jana Schirmer & Johannes Voss
24/158
{1}{W}{W}

Thraben Doomsayer

Rare

Creature – Human Cleric

{T}: Put a 1/1 white Human creature token onto the battlefield.
Fateful hour - As long as you have 5 or less life, other creatures you control get +2/+2.
2/2
John Stanko
25/158
{1}{W}

Thraben Heretic

Unc.

Creature – Human Wizard

{T}: Exile target creature card from a graveyard.
2/2
James Ryman
26/158
{U}

Artful Dodge

Com.

Sorcery

Target creature is unblockable this turn.
Flashback {U}
Tomasz Jedruszek
27/158
{3}{U}{U}

Beguiler of Wills

Myth.

Creature – Human Wizard

{T}: Gain control of target creature with power less than or equal to the number of creatures you control.
1/1
Eric Deschamps
28/158
{2}{U}{U}

Bone to Ash

Com.

Instant

Counter target creature spell.
Draw a card.
Clint Cearley
29/158
{4}{U}

Call to the Kindred

Rare

Enchantment – Aura

Enchant creature
At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.
Jason A. Engle
30/158
{2}{U}

Chant of the Skifsang

Com.

Enchantment – Aura

Enchant creature
Enchanted creature gets -13/-0.
Nils Hamm
31/158
{2}{U}

Chill of Foreboding

Unc.

Sorcery

Each player puts the top five cards of his or her library into his or her graveyard.
Flashback {7}{U}
Terese Nielsen
32/158
{4}{U}{U}

Counterlash

Rare

Instant

Counter target spell. You may cast a nonland card from your hand that shares a card type with that spell without paying its mana cost.
Austin Hsu
33/158
{4}{U}

Curse of Echoes

Rare

Enchantment – Aura Curse

Enchant player
Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy he or she controls.
Slawormir Maniak
34/158
{2}{U}

Divination

Com.

Sorcery

Draw two cards.
Scott Chou
35/158
{2}{U}{U}

Dungeon Geists

Rare

Creature – Spirit

Flying
When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.
3/3
Nils Hamm
36/158
{4}{U}{U}

Geralf's Mindcrusher

Rare

Creature – Zombie Horror

When Geralf's Mindcrusher enters the battlefield, target player puts the top five cards of his or her library into his or her graveyard.
Undying
5/5
Steven Belledin
37/158

Ghastly Haunting

Unc.

Enchantment – Aura

Enchant creature
You control enchanted creature.
Lucas Graciano
50b/158
{3}{U}

Griptide

Com.

Instant

Put target creature on top of its owner's library.
Igor Kieryluk
38/158
{2}{U}{U}

Havengul Runebinder

Rare

Creature – Human Wizard

{2}{U}, {T}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield, then put a +1/+1 counter on each Zombie creature you control.
2/2
Bud Cook
39/158
{2}{U}

Headless Skaab

Com.

Creature – Zombie

As an additional cost to cast Headless Skaab, exile a creature card from your graveyard.
Headless Skaab enters the battlefield tapped.
3/6
Johann Bodin
40/158
{X}{U}

Increasing Confusion

Rare

Sorcery

Target player puts the top X cards of his or her library into his or her graveyard. If Increasing Confusion was cast from a graveyard, that player puts twice that many cards into his or her graveyard instead.
Flashback {X}{U}
Dan Scott
41/158
{3}{U}

Mystic Retrieval

Unc.

Sorcery

Return target instant or sorcery card from your graveyard to your hand.
Flashback {2}{R}
Scott Chou
42/158
{3}{U}

Nephalia Seakite

Com.

Creature – Bird

Flash
Flying
2/3
Wayne England
43/158
{2}{U}

Niblis of the Breath

Unc.

Creature – Spirit

Flying
{U}, {T}: You may tap or untap target creature.
2/1
Igor Kieryluk
44/158
{3}{U}{U}

Relentless Skaabs

Unc.

Creature – Zombie

As an additional cost to cast Relentless Skaabs, exile a creature card from your graveyard.
Undying.
4/4
Karl Kopinski
45/158
{U}

Saving Grasp

Com.

Instant

Return target creature you own to your hand.
Flashback {W}
Matt Stewart
46/158
{1}{U}

Screeching Skaab

Com.

Creature – Zombie

When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.
2/1
Clint Cearley
47/158
{2}{U}

Secrets of the Dead

Unc.

Enchantment

Whenever you cast a spell from your graveyard, draw a card.
Eytan Zana
48/158
{1}{U}

Shriekgeist

Com.

Creature – Spirit

Flying
Whenever Shriekgeist deals combat damage to a player, that player puts the top two cards of his or her library into his or her graveyard.
1/1
Raymond Swanland
49/158
{3}{U}{U}

Soul Seizer

Unc.

Creature – Spirit

Flying
When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.
1/3
Lucas Graciano
50a/158
{1}{U}{U}

Stormbound Geist

Com.

Creature – Spirit

Flying
Stormbound Geist can only block creatures with flying.
Undying
2/2
Dan Scott
51/158
{U}

Thought Scour

Com.

Instant

Target player puts the top two cards of his or her library into his or her graveyard.
Draw a card.
David Rapoza
52/158
{3}{U}

Tower Geist

Unc.

Creature – Spirit

Flying
When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
2/2
Izzy
53/158

Archdemon of Greed

Rare

Creature – Demon

Flying, trample
At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you.
9/9
Igor Kieryluk
71b/158
{1}{B}

Black Cat

Com.

Creature – Zombie Cat

When Black Cat dies, target opponent discards a card at random.
1/1
David Palumbo
54/158
{2}{B}

Chosen of Markov

Com.

Creature – Human

{T}, Tap an untapped Vampire you control: Transform Chosen of Markov.
2/2
Steve Argyle
55a/158
{4}{B}

Curse of Misfortunes

Rare

Enchantment – Aura Curse

Enchant player
At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library.
Terese Nielsen
56/158
{4}{B}

Curse of Thirst

Unc.

Enchantment – Aura Curse

Enchant player
At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to him or her.
Christopher Moeller
57/158
{B}

Deadly Allure

Unc.

Sorcery

Target creature gains deathtouch until end of turn and must be blocked this turn if able.
Flashback {G}
Steve Argyle
58/158
{3}{B}{B}

Death's Caress

Com.

Sorcery

Destroy target creature. If that creature was a Human, you gain life equal to its toughness.
James Ryman
59/158
{2}{B}

Falkenrath Torturer

Com.

Creature – Vampire

Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.
2/1
Steve Argyle
60/158
{4}{B}

Farbog Boneflinger

Unc.

Creature – Zombie

When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.
2/2
Tomasz Jedruszek
61/158
{3}{B}{B}

Fiend of the Shadows

Rare

Creature – Vampire Wizard

Flying
Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from his or her hand. You may play that card for as long as it remains exiled.
Sacrifice a Human: Regenerate Fiend of the Shadows.
3/3
Igor Kieryluk
62/158
{B}{B}{B}

Geralf's Messenger

Rare

Creature – Zombie

Geralf's Messenger enters the battlefield tapped.
When Geralf's Messenger enters the battlefield, target player loses 2 life.
Undying
3/2
Kev Walker
63/158
{B}

Gravecrawler

Rare

Creature – Zombie

Gravecrawler can't block.
You may cast Gravecrawler from your graveyard as long as you control a Zombie.
2/1
Steven Belledin
64/158
{2}{B}

Gravepurge

Com.

Instant

Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
Zoltan Boros
65/158
{2}{B}{B}

Gruesome Discovery

Com.

Sorcery

Target player discards two cards.
Morbid - If a creature died this turn, target player reveals his or her hand, you choose two cards from it, and that player discards those cards instead.
John Stanko
66/158
{4}{B}

Harrowing Journey

Unc.

Sorcery

Target player draws three cards and loses 3 life.
James Paick
67/158
{B}{B}

Highborn Ghoul

Com.

Creature – Zombie

Intimidate
2/1
Volkan Baga
68/158
{4}{B}

Increasing Ambition

Rare

Sorcery

Search your library for a card and put that card into your hand. If Increasing Ambition was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle your library.
Flashback {7}{B}
Volkan Baga
69/158

Markov's Servant

Com.

Creature – Vampire

4/4
Steve Argyle
55b/158
{3}{B}{B}{B}

Mikaeus, the Unhallowed

Myth.

Creature – Zombie Cleric

Intimidate
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying.
5/5
Chris Rahn
70/158
{3}{B}{B}

Ravenous Demon

Rare

Creature – Demon

Sacrifice a Human: Transform Ravenous Demon. Activate this ability only any time you could cast a sorcery.
4/4
Igor Kieryluk
71a/158
{2}{B}

Reap the Seagraf

Com.

Sorcery

Put a 2/2 black Zombie creature token onto the battlefield.
Flashback {4}{U}
James Ryman
72/158
{3}{B}

Sightless Ghoul

Com.

Creature – Zombie

Sightless Ghoul can't block.
Undying
2/2
Svetlin Velinov
73/158
{1}{B}

Skirsdag Flayer

Unc.

Creature – Human Cleric

{3}{B}, {T}, Sacrifice a Human: Destroy target creature.
1/1
Austin Hsu
74/158
{1}{B}

Spiteful Shadows

Com.

Enchantment – Aura

Enchant creature
Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
John Stanko
75/158
{B}

Tragic Slip

Com.

Instant

Target creature gets -1/-1 until end of turn.
Morbid - That creature gets -13/-13 until end of turn instead if a creature died this turn.
Christopher Moeller
76/158
{B}

Undying Evil

Com.

Instant

Target creature gains undying until end of turn.
Kev Walker
77/158

Unhallowed Cathar

Com.

Creature – Zombie Soldier

Unhallowed Cathar can't block.
2/1
Ryan Pancoast
13b/158
{4}{B}{B}

Vengeful Vampire

Unc.

Creature – Vampire

Flying
Undying
3/2
Lucas Graciano
78/158
{2}{B}

Wakedancer

Unc.

Creature – Human Shaman

Morbid - When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield.
2/2
Austin Hsu
79/158

Withengar Unbound

Myth.

Legendary Creature – Demon

Flying, trample, intimidate
Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.
13/13
Eric Deschamps
147b/158
{3}{B}{B}{B}

Zombie Apocalypse

Rare

Sorcery

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
Peter Mohrbacher
80/158
{3}{R}

Afflicted Deserter

Unc.

Creature – Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.
3/2
David Palumbo
81a/158
{6}{R}{R}

Alpha Brawl

Rare

Sorcery

Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.
Randy Gallegos
82/158
{4}{R}{R}

Blood Feud

Unc.

Sorcery

Target creature fights another target creature.
Winona Nelson
83/158
{1}{R}

Burning Oil

Unc.

Instant

Burning Oil deals 3 damage to target attacking or blocking creature.
Flashback {3}{W}
Trevor Claxton
84/158
{3}{R}{R}

Curse of Bloodletting

Rare

Enchantment – Aura Curse

Enchant player
Whenever a source would deal damage to enchanted player, it deals double that damage to that player instead.
Michael C. Hayes
85/158
{1}{R}{R}

Erdwal Ripper

Com.

Creature – Vampire

Haste
Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.
2/1
Kev Walker
86/158
{R}

Faithless Looting

Com.

Sorcery

Draw two cards, then discard two cards.
Flashback {2}{R}
Gabor Szikszai
87/158
{2}{R}

Fires of Undeath

Com.

Instant

Fires of Undeath deals 2 damage to target creature or player.
Flashback {5}{B}
Jason Chan
88/158
{5}{R}

Flayer of the Hatebound

Rare

Creature – Devil

Undying
Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player.
4/2
Jana Schirmer & Johannes Voss
90/158
{1}{R}

Fling

Com.

Instant

As an additional cost to cast Fling, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to target creature or player.
Izzy
89/158
{R}

Forge Devil

Com.

Creature – Devil

When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.
1/1
Austin Hsu
91/158
{2}{R}

Heckling Fiends

Unc.

Creature – Devil

{2}{R}: Target creature attacks this turn if able.
2/2
Clint Cearley
92/158
{2}{R}{R}

Hellrider

Rare

Creature – Devil

Haste
Whenever a creature you control attacks, Hellrider deals 1 damage to defending player.
3/3
Sverlin Velinov
93/158
{1}{R}

Hinterland Hermit

Com.

Creature – Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.
2/1
Steven Belledin
94a/158

Hinterland Scourge

Com.

Creature – Werewolf

Hinterland Scourge must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
3/2
Steven Belledin
94b/158
{R}{R}

Increasing Vengeance

Rare

Instant

Copy target instant or sorcery spell you control. If Increasing Vengeance was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.
Anthony Francisco
95/158
{1}{R}{R}

Markov Blademaster

Rare

Creature – Vampire Warrior

Double strike
Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.
1/1
Jana Schirmer & Johannes Voss
96/158
{5}{R}

Markov Warlord

Unc.

Creature – Vampire Warrior

Haste
When Markov Warlord enters the battlefield, up to two target creatures can't block this turn.
4/4
Cynthia Sheppard
97/158
{3}{R}

Mondronen Shaman

Rare

Creature – Human Werewolf Shaman

At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.
3/2
Mike Sass
98a/158
{3}{R}{R}{R}

Moonveil Dragon

Myth.

Creature – Dragon

Flying
{R}: Each creature you control gets +1/+0 until end of turn.
5/5
Todd Lockwood
99/158
{4}{R}

Nearheath Stalker

Com.

Creature – Vampire Rogue

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
4/1
Michael C. Hayes
100/158
{2}{R}

Pyreheart Wolf

Unc.

Creature – Wolf

Whenever Pyreheart Wolf attacks, each creature you control can't be blocked this turn except by two or more creatures.
Undying
1/1
Lars Grant-West
101/158
{3}{R}

Russet Wolves

Com.

Creature – Wolf

3/3
Christopher Moeller
102/158
{4}{R}

Scorch the Fields

Com.

Sorcery

Destroy target land. Scorch the Fields deals 1 damage to each Human creature.
Jaime Jones
103/158
{2}{R}

Shattered Perception

Unc.

Sorcery

Discard all the cards in your hand, then draw that many cards.
Flashback {5}{R}
Terese Nielsen
104/158
{1}{R}

Talons of Falkenrath

Com.

Enchantment – Aura

Flash
Enchant creature
Enchanted creature has "{1}{R}: This creature gets +2/+0 until end of turn."
Sverlin Velinov
105/158
{1}{R}

Torch Fiend

Com.

Creature – Devil

{R}, Sacrifice Torch Fiend: Destroy target artifact.
2/1
Winona Nelson
106/158

Tovolar's Magehunter

Rare

Creature – Werewolf

Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.
5/5
Mike Sass
98b/158

Werewolf Ransacker

Unc.

Creature – Werewolf

Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.
5/4
David Palumbo
81b/158
{3}{R}

Wrack with Madness

Com.

Sorcery

Target creature deals damage to itself equal to its power.
Todd Lockwood
107/158
{3}{G}

Briarpack Alpha

Unc.

Creature – Wolf

Flash
When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.
3/3
Daarken
108/158
{2}{G}

Clinging Mists

Com.

Instant

Prevent all combat damage that would be dealt this turn.
Fateful hour - If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.
Anthony Francisco
109/158
{2}{G}

Crushing Vines

Com.

Instant

Choose one - Destroy target creature with flying; or destroy target artifact.
Scott Chou
110/158
{1}{G}

Dawntreader Elk

Com.

Creature – Elk

{G}, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
2/2
John Avon
111/158
{1}{G}

Deranged Outcast

Rare

Creature – Human Rogue

{1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature.
2/1
Nils Hamm
112/158
{2}{G}

Favor of the Woods

Com.

Enchantment – Aura

Enchant creature
Whenever enchanted creature blocks, you gain 3 life.
Tomasz Jedruszek
119/158
{5}{G}

Feed the Pack

Rare

Enchantment

At the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the sacrificed creature's toughness.
Steve Prescott
113/158
{7}{G}

Ghoultree

Rare

Creature – Zombie Treefolk

Ghoultree costs {1} less to cast for each creature card in your graveyard.
10/10
Volkan Baga
114/158
{5}{G}

Gravetiller Wurm

Unc.

Creature – Wurm

Trample
Morbid - Gravetiller Wurm enters the battlefield with four +1/+1 counters on it if a creature died this turn.
4/4
Slawomir Maniak
115/158
{5}{G}

Grim Flowering

Unc.

Sorcery

Draw a card for each creature card in your graveyard.
Adam Paquette
116/158
{3}{G}{G}

Hollowhenge Beast

Com.

Creature – Beast

5/5
Dave Kendall
117/158
{G}

Hunger of the Wolfpack

Com.

Instant

Put a +1/+1 counter on target creature.
Morbid - Put three +1/+1 counters on that creature instead if a creature died this turn.
Nils Hamm
118/158
{2}{G}{G}

Increasing Savagery

Rare

Sorcery

Put five +1/+1 counters on target creature. If Increasing Savagery was cast from the graveyard, put ten +1/+1 counters on that creature instead.
Flashback {5}{G}{G}
Steve Prescott
120/158
{2}{G}{G}

Kessig Recluse

Com.

Creature – Spider

Reach
Deathtouch
2/3
Vincent Proce
121/158

Krallenhorde Killer

Rare

Creature – Werewolf

{3}{G}: Krallenhorde Killer gets +4/+4 until end of turn. Activate this ability only once each turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.
2/2
Zoltan Boros
132b/158
{2}{G}

Lambholt Elder

Unc.

Creature – Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.
1/2
Matt Stewart
122a/158
{3}{G}{G}

Lost in the Woods

Rare

Enchantment

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.
Matt Stewart
123/158
{1}{G}

Moonscarred Werewolf

Com.

Creature – Human Werewolf

Vigilance
{T}: Add {G}{G} to your mana pool.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.
2/2
Cynthia Sheppard
125b/158
{G}{G}{G}

Predator Ooze

Rare

Creature – Ooze

Predator Ooze is indestructible.
Whenever Predator Ooze attacks, put a +1/+1 counter on it.
Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze.
1/1
Ryan Yee
124/158
{1}{G}

Scorned Villager

Com.

Creature – Human Werewolf

{T}: Add {G} to your mana pool.
At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.
1/1
Cynthia Sheppard
125a/158

Silverpelt Werewolf

Unc.

Creature – Werewolf

Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelf Werewolf.
4/5
Matt Stewart
122b/158
{1}{G}

Somberwald Dryad

Com.

Creature – Dryad

Forestwalk
2/2
Jaime Jones
126/158
{G}{G}

Strangleroot Geist

Unc.

Creature – Spirit

Haste
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
2/1
Jason Chan
127/158
{1}{G}

Tracker's Instincts

Unc.

Sorcery

Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.
Flashback {2}{U}
Jung Park
128/158
{2}{G}

Ulvenwald Bear

Com.

Creature – Bear

Morbid - When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.
2/2
Jason A. Engle
129/158
{4}{G}

Village Survivors

Unc.

Creature – Human

Vigilance
Fateful hour - As long as you have 5 or less life, other creatures you control have vigilance.
4/5
David Rapoza
130/158
{2}{G}{G}{G}

Vorapede

Myth.

Creature – Insect

Vigilance, trample
Undying
5/4
Slawomir Maniak
133/158
{2}{G}

Wild Hunger

Com.

Instant

Target creature gets +3/+1 and gains trample until end of turn.
Flashback {3}{R}
Karl Kopinski
131/158
{G}

Wolfbitten Captive

Rare

Creature – Human Werewolf

{1}{G}: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.
1/1
Zoltan Boros
132a/158
{G}

Young Wolf

Com.

Creature – Wolf

Undying
1/1
Ryan Pancoast
134/158
{1}{U}{B}

Diregraf Captain

Unc.

Creature – Zombie Soldier

Deathtouch
Other Zombie creatures you control get +1/+1.
Whenever another Zombie you control dies, target opponent loses 1 life.
2/2
Slawomir Maniak
135/158
{1}{W}{U}

Drogskol Captain

Unc.

Creature – Spirit Soldier

Flying
Other Spirit creatures you control get +1/+1 and have hexproof.
2/2
Peter Mohrbacher
136/158
{5}{W}{U}

Drogskol Reaver

Myth.

Creature – Spirit

Flying, double strike, lifelink
Whenever you gain life, draw a card.
3/5
Vincent Proce
137/158
{2}{B}{R}

Falkenrath Aristocrat

Myth.

Creature – Vampire

Flying, haste
Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.
4/1
Igor Kieryluk
138/158
{3}{U}{B}

Havengul Lich

Myth.

Creature – Zombie Wizard

{1}: You may cast target creature card from a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn.
4/4
James Ryman
139/158
{2}{R}{G}

Huntmaster of the Fells

Myth.

Creature – Human Werewolf

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf creature token onto the battlefield and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.
2/2
Chris Rahn
140a/158
{1}{R}{G}

Immerwolf

Unc.

Creature – Wolf

Intimidate
Other Wolf and Werewolf creatures you control get +1/+1.
Werewolves you control that aren't Humans can't transform.
2/2
Terese Nielsen
141/158

Ravager of the Fells

Myth.

Creature – Werewolf

Trample
Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.
4/4
Chris Rahn
140b/158
{2}{W}{B}

Sorin, Lord of Innistrad

Myth.

Planeswalker – Sorin

+1: Put a 1/1 black Vampire creature token with lifelink onto the battlefield.
-2: You get an emblem with "Creatures you control get +1/+0."
-6: Destroy up to three target creatures and/or other planeswalkers. Return each card put in a graveyard this way to the battlefield under your control.
[3]
Michael Komarck
142/158
{1}{B}{R}

Stromkirk Captain

Unc.

Creature – Vampire Soldier

First strike
Other Vampire creatures you control get +1/+1 and have first strike.
2/2
Jana Schirmer & Johannes Voss
143/158
{3}

Altar of the Lost

Unc.

Artifact

Altar of the Lost enters the battlefield tapped.
{T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with flashback from a graveyard.
Daarken
144/158
{1}

Avacyn's Collar

Unc.

Artifact – Equipment

Equipped creature gets +1/+0 and has vigilance.
Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield.
Equip {2}
James Paick
145/158

Chalice of Death

Unc.

Artifact

{T}: Target player loses 5 life.
Ryan Yee
146b/158
{3}

Chalice of Life

Unc.

Artifact

{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
Ryan Yee
146a/158
{7}

Elbrus, the Binding Blade

Myth.

Legendary Artifact – Equipment

Equipped creature gets +1/+0.
When equipped creature deals combat damage to a player, unattach Elbrus, the Binding Blade, then transform it.
Equip {1}
Eric Deschamps
147a/158
{2}

Executioner's Hood

Com.

Artifact – Equipment

Equipped creature has intimidate.
Equip {2}
Anthony Palumbo
148/158
{1}

Grafdigger's Cage

Rare

Artifact

Creature cards can't enter the battlefield from graveyards or libraries.
Players can't cast cards in graveyards or libraries.
Daniel Ljunggren
149/158
{3}

Heavy Mattock

Com.

Artifact – Equipment

Equipped creature gets +1/+1.
As long as equipped creature is a Human, it gets an additional +1/+1.
Equip {2}
Winona Nelson
150/158
{3}

Helvault

Myth.

Legendary Artifact

{1}, {T}: Exile target creature you control.
{7}, {T}: Exile target creature you don't control.
When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Jaime Jones
151/158
{3}

Jar of Eyeballs

Rare

Artifact

Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.
{3}, {T}: Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.
Jaime Jones
152/158
{3}

Warden of the Wall

Unc.

Artifact

Warden of the Wall enters the battlefield tapped.
{T}: Add {1} to your mana pool.
As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.
Daniel Ljunggren
153/158
{1}

Wolfhunter's Quiver

Unc.

Artifact- Equipment

Equipped creature has "{T}: This creature deals 1 damage to target creature or player" and "{T}: This creature deals 3 damage to target Werewolf creature."
Equip {5}
Daniel Ljunggren
154/158

Evolving Wilds

Com.

Land

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Cliff Childs
155/158

Grim Backwoods

Rare

Land

{T}: Add {1} to your mana pool.
{2}{B}{G}, {T}, Sacrifice a creature: Draw a card.
Vincent Proce
156/158

Haunted Fengraf

Com.

Land

{T}: Add {1} to your mana pool.
{3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.
Adam Paquette
157/158

Vault of the Archangel

Rare

Land

{T}: Add {1} to your mana pool.
{2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.
John Avon
158/158

Short Link