Return to Ravnica Spoilers

Fall 2012 brings with it our Return to Ravnica! The original Ravnica Block is a well-regarded time in Magic that featured a multicolor theme, powerful "dual" land cards, and 10 flavorful guilds spread across three sets. Fans rejoiced when our return was announced at PAX East, and the excitement will only build until its release!
| Set Name | Return to Ravnica |
| Block | Set 1 of 3 in the Return to Ravnica block |
| Number of Cards | 274 |
| Prerelease Events | September 29-30, 2012 |
| Release Date | October 5, 2012 |
| Launch Weekend | October 5-7, 2012 |
| Game Day | October 27-28, 2012 |
| Pro Tour Return to Ravnica Dates | October 19-21, 2012 |
| Pro Tour Return to Ravnica Location | Seattle, WA, USA |
| Pro Tour Return to Ravnica Formats | Swiss:
Top 8:
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| Official Three-Letter Code | RTR |
| Twitter Hashtag | #MTGRTR |
| Design Team | Ken Nagle (lead) Zac Hill Alexis Janson Mark Rosewater Ken Troop |
| Development Team | Erik Lauer (lead) Zac Hill Dave Humpherys Tom LaPille Adam Lee Billy Moreno Shawn Main |
New Cards Conjured Currency |
Recent Updates Codex Shredder |
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Creature – Angel
When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.


Creature – Giant Soldier


Enchantment – Aura
Enchanted creature can't attack or block, and its activated abilities can't be activated.


Creature – Human Soldier



Creature – Human Wizard


Creature – Beast

Enchantment – Aura
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.


Instant


Creature – Human Soldier


Creature – Spirit


Enchantment – Aura
When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.
Enchanted creature gets +2/+2 and has vigilance.



Enchantment



Creature – Giant Soldier


Creature – Spirit Soldier


Creature – Human Soldier
Whenever Precinct Captain deals combat damage to a player, put a 1/1 white Soldier creature token onto the battlefield.


Enchantment
If a card or token would be put into a graveyard from anywhere, exile it instead.


Instant


Enchantment – Aura
When Security Blockade enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.
Enchanted land has "
: Prevent the next 1 damage that would be dealt to you this turn."

Creature – Human


Enchantment – Aura
At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless he or she pays
, where X is its converted mana cost.

Enchantment
for each of those creatures, where X is the number of enchantments you control.
Instant


Instant

Instant
Overload

(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".)

Enchantment – Aura
Whenever enchanted land becomes tapped, its controller puts the top three cards of his or her library into his or her graveyard.


Enchantment


Creature – Vedalken


Instant
Overload

(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".)

Creature – Homunculus

,
: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of creatures with defender you control.
Instant
Overload

(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".)
Creature – Faerie Rogue
When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.


Sorcery


Creature – Vedalken Knight
When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)



Planeswalker – Jace Loyalty 4
[-2]: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
[-8]: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.

Instant
Overload

(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".)

Enchantment – Aura
Enchanted creature doesn't untap during its controller's untap step.


Instant


Enchantment
Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.



Creature – Drake
Flying


Creature – Spirit
When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)



Creature – Sphinx
Discard two nonland cards with the same name: Draw four cards.


Creature – Human Rogue


Instant
. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Creature – Human Wizard


Creature – Spirit
When Dark Revenant dies, put it on top of its owner's library.


Creature – Zombie



Creature – Demon
At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.


Sorcery

Enchantment – Aura
Enchanted creature gets +2/+1 and has "
: This creature gains trample until end of turn."
Creature – Rat
. If you do, target player discards a card.




Creature – Skeleton Warrior

: Regenerate Grim Roustabout.

Instant
Destroy target creature. Its controller loses 2 life.




Creature – Vampire
Whenever a creature you control deals combat damage to an opponent, put that many +1/+1 counters on it.


Creature – Ogre Rogue
Ogre Jailbreaker can attack as though it didn't have defender as long as you control a Gate.


Creature – Rat

, Discard a card: Put a token onto the battlefield that's a copy of Pack Rat.


Creature – Insect Shade

: Perilous Shadow gets +2/+2 until end of turn.

Creature – Zombie
Scavenge

(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Enchantment


Creature – Horror


Enchantment – Aura
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.


Creature – Human Rogue
, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.

Creature – Zombie Wurm

(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Creature – Human Assassin
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)



Enchantment – Aura
Enchanted land has "
, Pay 1 life: Draw a card."

Creature – Insect
Scavenge


(

, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)


Instant


Creature – Human Warrior
Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.


Creature – Beast



Creature – Giant
Unleash You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)



Creature – Imp
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Chaos Imps has trample as long as it has a +1/+1 counter on it.

Instant
Overload

(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Instant
Overload

(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Creature – Human Warrior


Enchantment


Creature – Goblin Shaman


Creature – Goblin Warrior
: Lobber Crew deals 1 damage to each opponent.Whenever you cast a multicolored spell, untap Lobber Crew.


Sorcery
Overload



(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".)

Enchantment – Aura
Enchanted creature gets +2/+2 and has "
: This creature gains flying until end of turn."

Enchantment

Enchantment – Aura
Enchanted land has "
: Target creature gains haste until end of turn."

Creature – Human Warrior
Unleash You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)


Instant
Overload



(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".)

Sorcery


Sorcery



Creature – Dragon
Whenever a Dragon you control attacks, put a 6/6 red Dragon creature token with flying onto the battlefield.

Sorcery
Overload

(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Creature – Viashino Rogue


Creature – Human Druid
: Add X mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control.
Creature – Elf Scout

, Sacrifice Centaur's Herald: Put a 3/3 green Centaur creature token onto the battlefield.

Instant



Creature – Insect


(Exile this card from your graveyard to put X +1/+1 counters on target creature, where X is this creature's power. Use this ability only as a sorcery.)

Enchantment


Creature – Insect

(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Instant


Creature – Plant
When Gatekeeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle your library.


Creature – Ooze
, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze.

Creature – Elf Rogue
Scavenge





Sorcery



Creature – Lizard
Scavenge


(

, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Enchantment
Remove a charge counter from Mana Bloom: Add one mana of any color to your mana pool. Activate this ability only once each turn.
At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.


Creature – Elf


Instant


Sorcery


Creature – Crocodile

: Stonefare Crocodile gains lifelink until end of turn.
Enchantment – Aura
Enchanted land has "Untap this land during each other player's untap step."


Creature – Human Shaman




Creature – Wurm
When Worldspine Wurm dies, put three 5/5 green Wurm creature tokens with trample onto the battlefield.
When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.


Instant
Destroy target nonland permanent with converted mana cost 3 or less.



Creature – Archon
When Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)





Creature – Wurm
When Armada Wurm enters the battlefield, put a 5/5 green Wurm creature token with trample onto the battlefield.



Creature – Human Advisor
Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.


Instant

Creature – Weird



Creature – Nightmare Horse
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)



Creature – Centaur Cleric


Instant
Overload


(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") 


Instant
Put a +1/+1 counter on target creature.



Creature – Fungus



Instant
Counter target spell you don't control.
Overload







Sorcery



Creature – Horror
Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.

Creature – Elf Shaman
: Exile target land card from a graveyard. Add one mana of any color to your mana pool.
,
: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
,
: Exile target creature card from a graveyard. You gain 2 life.


Enchantment
When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.



Creature – Plant Zombie
Scavenge


(

, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature – Dryad Soldier



Sorcery



Instant



Instant


Creature – Goblin Wizard
less to cast.

Instant


Instant



Enchantment



Enchantment
At the beginning of each player's upkeep, that player loses half his or her life, rounded up.



Creature – Ogre Warrior


, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player.


Creature – Dragon
You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)





Legendary Creature – Sphinx
Whenever a creature attacks you or a planeswalker you control, you may draw a card.


Instant
; or Izzet Charm deals 2 damage to target creature; or draw two cards, then discard two cards.


Creature – Human Wizard
Haste
: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.



Legendary Creature – Zombie Elf


, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.



Sorcery

Creature – Bird
Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays
.

Creature – Elf Shaman


: Target creature gets +1/+1 and gains intimidate until end of turn.

, Sacrifice a nontoken creature: Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the sacrificed creature's toughness.

Creature – Zombie Troll
Discard a creature card: Put a +1/+1 counter on Lotleth Troll.
: Regenerate Lotleth Troll.


Creature – Elephant Soldier
If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.



Creature – Human Knight
When Lyev Skyknight enters the battlefield, detain an nonland permanent target opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)



Creature – Human Wizard
,
: Draw two cards.
,
, Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's converted mana cost.

Creature – Human Wizard

: Target creature gains flying until end of turn.

: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be played.)




Legendary Creature – Dragon Wizard
Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card.

: Niv-Mizzet, Dracogenius deals 1 damage to target creature or player.

Creature – Human Wizard


: Draw a card, then discard a card.

: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Creature – Elemental

Creature – Devil


Instant



Creature – Skeleton Warrior
Whenever Rakdos Ringleader deals combat damage to a player, that player discards a card at random.
: Regenerate Rakdos Ringleader.



Legendary Creature – Demon
Flying, trample
Creature spells you cast cost
less to cast for each 1 life your opponents have lost this turn.


Sorcery



Enchantment – Aura
Enchanted creature gets +1/+1 for each card in its controller's hand.
At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.



Sorcery


Creature – Human Shaman

: Target blocking creature gets -1/-1 until end of turn.
: Target player who lost life this turn loses 1 life.

Sorcery


Instant



Sorcery



Creature – Bird
Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.



Sorcery
Name a nonland card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.

Creature – Plant Zombie
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)


Creature – Scorpion
Scavenge


(

, Exile this creature from your graveyard: Put a number of +1/+1 counters equal to this creature's power on target creature. Scavenge only as a sorcery.)


Creature – Horror


Instant


Sorcery
Overload


(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Sorcery




Legendary Creature – Dryad


,
: Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Creature – Dryad Shaman


: Put a 3/3 green Centaur creature token onto the battlefield.

: Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)


Planeswalker – Vraska
[-3]: Destroy target nonland permanent.
[-7]: Put three 1/1 black Assassin creature tokens onto the battlefield with "Whenever this creature deals combat damage to a player, that player loses the game."



Creature – Elemental
Whenever Wayfaring Temple deals combat damage to a player, populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Artifact
: Add
or
to your mana pool.
: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
Artifact
: Add one mana of any color to your mana pool."
: Add one mana of any color to your mana pool.
Artifact – Equipment
Equip


Artifact
: Target player puts the top card of their library into their graveyard.
,
, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.
Artifact
: Add
or
to your mana pool.
: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.
Artifact
: Add
or
to your mana pool.
: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature.Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.

Artifact
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Artifact
: Add
or
to your mana pool.
: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.
Artifact
: Add
or
to your mana pool.
: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn.
Artifact Creature – Construct

Artifact
Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.

Artifact Creature – Construct
Volatile Rig attacks each turn if able.
Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig.
When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.
Land – Gate
: Add
or
to your mana pool.Land – Swamp Mountain
: Add
or
to your mana pool.)As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.
Land – Gate
: Add
or
to your mana pool.Land
: Add
to your mana pool.

,
, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield.Land – Plains Island
: Add
or
to your mana pool.)As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.
Land – Gate
: Add
or
to your mana pool.Land – Swamp Forest
: Add
or
to your mana pool.)As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.
Land – Gate
: Add
or
to your mana pool.Land
: Add
to your mana pool.
,
: Target creature is unblockable this turn.Land – Gate
: Add
or
to your mana pool.Land – Island Mountain
: Add
or
to your mana pool.)As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.
Land – Forest Plains
: Add
or
to your mana pool.)As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.
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